Starting off in 1991 at Origin with Ultima VII, Tony has been involved with making games for over 10 years. His projects at Origin included Wings of Glory, Bounty Hunter, and Hardcore.
After spending time leading Origin's core technology group, Tony moved on to Titanic Entertainment where he helped to ship NetStorm. After NetStorm has been completed, he moved to Digital Anvil as the CTO, guiding the development of core tools and technology. For the last year, hes been helping out on Freelancer, first with its Real-Time Cinematics group and now with its multiplayer component. Tony is currently heading up a development team of two (the other programmer being the very experienced Steve Nichols).
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