Search found 12 matches

by Zeron
Sun Jan 27, 2008 10:15 am
Forum: Latest Server News
Topic: New systems
Replies: 31
Views: 14288

Re: New systems

With that kind of speed, you can just fly over asteroid fields.
by Zeron
Sun Jan 27, 2008 6:38 am
Forum: Latest Server News
Topic: New systems
Replies: 31
Views: 14288

Re: New systems

eagleone, have you even begun to consider how extremely large these systems are? As far as I can tell, they are atleast twice the size as a normal system based merely on X-Y axis. On a normal system, there is no Z axis in use. So it is 1x1x1, coming out as 1. Now with only twice as large as normal ...
by Zeron
Sun Jan 27, 2008 6:24 am
Forum: Latest Server News
Topic: Planets Planets Everywhere
Replies: 5
Views: 3853

Re: Planets Planets Everywhere

I must also say it is hell to navigate on those 3d systems as well. What looks like a quick dash, is a huge journey on the Nav Map. We aren't fortunate enough for there to be a 3d holographic-style navigation map in Freelancer. (Maybe if FL2 ever comes out there will be one.) Finding jumpholes is ...
by Zeron
Sat Jan 19, 2008 10:44 pm
Forum: Latest Server News
Topic: The Void 2115 Mod Client
Replies: 95
Views: 71196

Re: The Void 2115 Mod Client

I'd be wary of any .exe installs. Vector might've gone insane and tried to destroy all games just for a bit of fun.  :P (Obvious joke in case vector gets offended.)
by Zeron
Tue Jan 08, 2008 2:50 am
Forum: Freelancer General Discussion
Topic: direct connect
Replies: 5
Views: 5104

Re: direct connect

The answer;

[quote="gav";p="159428"]the servers incoming port has been changed

in case anyone else is having trouble, and uses the direct connection short cut
you need to edit your port number so it points to :2303

e.g.

"C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe" -s85.14.217 ...
by Zeron
Mon Jan 07, 2008 9:42 pm
Forum: Freelancer General Discussion
Topic: The Lancers Reactor .. Definitive HQ for Freelancer's Future
Replies: 34
Views: 48870

Re: The Lancers Reactor .. Definitive HQ for Freelancer's Fu

The main concern is, who would buy freelancer now anyway? It's an outdated game, and there are plenty of other possibilities. Heck, when I found it, it was entirely by mere chance. I happened to be looking around, and found one of the last ones. It interested me, despite the crappy graphics, I ...
by Zeron
Mon Jan 07, 2008 9:36 pm
Forum: Latest Server News
Topic: Server Closed for Mod testing
Replies: 52
Views: 29251

Re: Server Closed for Mod testing

I feel the levels of spam in this topic will rise until it is eventually locked by strail. Ah well.  :P
by Zeron
Mon Jan 07, 2008 10:54 am
Forum: Latest Server News
Topic: Server Closed for Mod testing
Replies: 52
Views: 29251

Re: Server Closed for Mod testing

Yes, I wonder what's in the new mod. Maybe that nomad gate that leads to itself in tempest will be useful.
by Zeron
Mon Jan 07, 2008 4:30 am
Forum: Freelancer General Discussion
Topic: The Lancers Reactor .. Definitive HQ for Freelancer's Future
Replies: 34
Views: 48870

Re: The Lancers Reactor .. Definitive HQ for Freelancer's Fu

They could simply write software that mimics the Global Server software. However, I suppose that hostname is going to be a problem. It is too bad that we can't silently force it to divert traffic to some other place without MS learning of it.
by Zeron
Mon Jan 07, 2008 3:58 am
Forum: Freelancer General Discussion
Topic: The Lancers Reactor .. Definitive HQ for Freelancer's Future
Replies: 34
Views: 48870

Re: The Lancers Reactor .. Definitive HQ for Freelancer's Fu

Is it theoretically possible that lancers reactor can make a server with the same IP of the global server, once it shuts down? And then run either the same or similiar global server software, so that it will never truely go down?
by Zeron
Mon Dec 31, 2007 6:29 am
Forum: Latest Server News
Topic: What about fuel consumption?
Replies: 17
Views: 9243

Re: What about fuel consumption?

Fuel would be an entirely bad idea. It would be too much of an annoyance. Do you really want to stop over and over, losing money the entire time as you're simply trying to hang out and PvP? That doesn't sound fun to me.
by Zeron
Mon Dec 31, 2007 6:03 am
Forum: Latest Server News
Topic: about cloaking
Replies: 51
Views: 25959

Re: about cloaking

[quote="Frobozz";p="158378"]Such complexity isn't possible without changing the game engine and that's not possible as M$ keeps the IP.
Cloaking and even talk about cloaking is banned on most servers, for a good reason. You want unbalanced gameplay?
As I said, only cloak I can support would have no ...