Purge of All Clans

Any information regarding the void server goes here

do you think this will be a good change?

Yes
3
21%
no
11
79%
 
Total votes: 14

1st Lieutenant
1st Lieutenant
Posts: 33
Joined: Mon Apr 09, 2007 11:00 pm

Re: Purge of All Clans

Post by ToAsT »

''this is why i think the rep fixes would be good for RP players if the enemy is red when you look at them then you know you can shoot.''


YES! I mentioned this in the 'resurgence or roleplaying' thread...

it's obvious to me,if you play as a pirate char' you work at your char' so he shows as a pirate to everyone else...likewise for any other faction.

the only problem with doing this,is it takes some time...I personnally dont mind,it's all part of the game for me ;)

it's not a bad idea,but it should really take care of itself i.e pirate clans if their reps are correct,would be green for each other,red to everyone else...then in effect they are allied.

see you in the black... . ..

Toast
Commodore
Commodore
Posts: 3839
Joined: Tue Aug 08, 2006 11:00 pm
Location: Small rock outside New London

Re: Purge of All Clans

Post by Zebulon »

There is nothing worse than a gang of pirates arson about.............................. 8O

Nice Idea. I have kind of gotten attached to AoF, and I am sure others have attachments to their own "gangs" . The fact that there are a large number of clans on the Void, I believe its part of what make it a cool place. If you remove that "freedom" then you are taking away an essential part of the Void. Clans will come and go. The best ones will survive even when short on numbers.  Just my thoughts thats all...........Zeb  8)
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