[quote="NoMaadd";p="172581"]2 i dont like such a mass of 3d systems 5 of them would be cool and kinda good but 50 OMG and u still see same view

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I have to agree with this. The 3D systems are basically the same idea so just a few would be sufficient. I have a very basic problem with these systems anyways in that I only have 512MB of RAM. I began mapping one of these systems and I spent quite some time at it, when almost fully mapped my FL would go CTD when I called up the nav map on that explorer ship. None of my other characters had any problem, just that one. I eventually had to delete it as I could not set a waypoint OUT of the 3D system.
I made a SP version of the mod (yes, I know how to do this) and with a new explorer ship (with a much faster cruise) mapped another 3D system. Boom, CTD when mostly mapped. So, now I stay to hell out of those systems. 5 of them would be plenty to keep explorers busy I think.
Capital ships. Been waiting since Feb. 2nd to fly them. I'm patient. Very patient.
As an experienced Evo player and Evo admin I know that caps don't cause lag if done right, and if Flak is used sparingly. (as in no more than ONE flak turret on a cap).
Trade routes. I'm not at all pleased with what happened with trade routes in 2115. I applaud the distribution of the 5 gates across Alex, that's what I've been asking for a long time. No, it's not that. See, I like varied trade routes that are off the beaten track, and virtually all of them were killed off in 2115. These were moderately profitable, the removal makes no sense to me, it's not like a hoard of players were using them. Case in point, Tau-37. Who trades in Tau-37? Well, I did. Didn't see many others there in AT's... just me. So, in 2115 I dock to Falkland Base, a IMG (MINING!) base nestled in the middle of a rich Niobium asteroid field and... they have NO Niobium anymore? WTF? So I move my AT's somewhere that I don't even have to leave the system. Boring, but the only profitable trade route I can find. Gone are all the interesting routes, I now trade in one system. Yawwwwwwwwn.
I already commented on the starting ship configuration here:
http://www.voidserver.com/modules.php?n ... ic&t=18887
"Whoa that's a ... big gun!" - Jake Logan, Tachyon The Fringe