All what u want on the coming new mod

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All what u want on the coming new mod

Post by McViper »

I create this thread a bit late i think coz the mod is almost completely finished, but i want to make this one to do the last requests for the coming new mod.
That to make this coming mod the more pleasing possible.

My requests :
-more than 20 new ships, not like tomahawk, i like others in the class of the viper and wa1.
for e.g. : creating wa2, viper 2, anubis mk3 , PLUS other unique and very good ships...
-make the way from NY to alex more long coz we rly feel the colonies systems r used for nothing coz of the very short way from ny to alex. and make the way sparta alex more far
-creating more trade routes with different ratios and ways all over sirius
-if possible, why not creating another galaxy than sirius, and make on this enw galaxy alien npc's like nomads and dom' kavash, and put on this galaxy some strong ships and guns
-creating 20 more new guns as good and useful as anhilators and lasers.
-develop a new kind of rp : the smuggling police. and creating blakc market commodities.
-make those bmg routes more profitable than the normal ones.
-new destroyable all things, from bases to docking rings, make desztroying ennemies clan bases more fun and realistic. and the need for the clan to pay money to see his base re-dockable and repaired (we can say 10% of the price of the complete base)
well there is many requests, and i have no experience with modding, but i thin they will be fast to apply except my request of a new galaxy that takes very much time.

feel free to ask all what u want.

Regards
McViper
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Re: All what u want on the coming new mod

Post by SeLzAm »

Drop the shield of Sparta's City. i beg for that since years.
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Re: All what u want on the coming new mod

Post by die_volker »

What i want is a player mood detector.
U're nasty - stay out - u search to have fun - log in!
Any other change and addition to the mod that the DEV team makes is fine by me as long
as this will still be the well balanced and freelancer type of mod that i fell in love with (fig. specking)
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Re: All what u want on the coming new mod

Post by Cursed_One »

the fact that yuo can bump battleships around with CD.
aside from that im happy with whatever the mod puts out :P
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Re: All what u want on the coming new mod

Post by Zebulon »

Zebs Wish List.

1. 3D systems reduced to 2D with added Trade Lanes for ease of time and distance.
2. No more Battleships. To be replaced with either a larger Trader or a Train
3. Gunship - 4 types - Bretonian, Kusari, Liberty and Rhienlander instead of Battleships
4. Same ships as before - tweeked slightly to balance out
5. A small selection of newer vessels
6. Keep the new commodities but freeze the processor thristy Dynamic Economy
7. Make me invincible and give my missiles endless ammunition.....
:)
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Re: All what u want on the coming new mod

Post by thebest »

No lag?
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Re: All what u want on the coming new mod

Post by SeLzAm »

[quote="thebest";p="210306"]No lag?[/quote]

much better: a Ping Kick for players above 200

i guess u would be kicked on a daily basis if it where so.
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Re: All what u want on the coming new mod

Post by darthnova »

Hmm, well I think the void mod is very well worked on to keep a good balance. Although some people dont think nomy lasers are - in comparison to many other mods I think void is the best for this. I belive that the 3D sys could maybe have more rewards inside them to make people want to explore them more. Also I like the idea of transports and trains. Perhaps the transport would have a cargo of say 2000 but cost 30-40 mil. Then the train could have a cargo of say 5000 but cost around 100 mil. Then Battleships as zeb says replace with gunships, liberty - bretonia - kusari - rheinland and maybe a robot gunship and unlawful one such as corsair. Then make the price of them 70 - 80 mil. Then there will be reason to trade more and make more money and something to spend it on. :)

my 2 cents.
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Re: All what u want on the coming new mod

Post by uksteve »

what about giving all ships the option to make there cargo hold larger! ie buy a 25% add-on cargo hold???

also what about having to buy fuel for your ship so if you use your thruster you use fuel????
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Re: All what u want on the coming new mod

Post by Gabriel_Angelos »

[quote="uksteve";p="210315"]what about giving all ships the option to make there cargo hold larger! ie buy a 25% add-on cargo hold???

also what about having to buy fuel for your ship so if you use your thruster you use fuel????[/quote]


That's actually a pretty good idea, can't believe nobody has thought about it, a new upgrade for the Elite slot, or instead of an armour upgrade.
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Re: All what u want on the coming new mod

Post by McViper »

=D> steve for the two ideas, keep up those ones :)

Btw, ur second idea will be hard to put i think....coz the engine of the game can't support that i guess.
Plus if it will be applied, i think it will annoye the PvPers, w/e, keep up the nice ideas ;)

Regards
McViper
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Re: All what u want on the coming new mod

Post by geromix »

My Wish List is a bit similar to Zeb's-

1.3D Systems to be reduced in number or turned into into 2D systems.If they don't become 2D then at least try to make the systems more smaller,give more details and meaning to each system with planets/bases having their own identity.In short make each system stand out from the rest.
Also if made 2D they must have Trade Lanes to promote trade and commerce.

2.More ships.
All the SS that i have so far seen gives me the impression that this mod will thankfully have more ships.
More ships and more varied equipments that are well balanced have been the longstanding demands from the community especially the pvpers block.
At the same time,some ships can be completely dropped out of the mod that are rarely used(which are large in number because they are considered "inferior" when compared with their more powerful and popular counterparts.This suggests that new ships should be "equals" and not one inferior to the other.)

3.There should be a larger transport ships like a Train.

4.Bias towards long trade routes by making them more profitable.

5.Mining-Increase mined quantity that u get per shot.Have a special mining ship with large cargo hold,treacherous and challenging mining fields,higher profits from mining in comparison to trading.

6.Partially destructible clan bases.They won't be completely destructible and clans have to pay money to repair it.Also option of buying weps platforms for clans.

7.I am not certain about the Battleship situation but if it is felt that they are more of a PITA then they should be removed and there should be only GunBoats.

8.Not related to mod as such but eliminate the 200k pirate tax rule.

9.More expensive items.An inflation is needed for many items,too many people are in Rank 90 and there is no struggle to make money.

10.While dynamic economy is good,it hasn't really benefited Void entirely as expected.Surprisingly people still stick to the same routes around Alex,and one can always find traders around the same systems-NB etc.
They haven't really moved to out to different areas of Sirius even though there are other routes that give equal profit but are far away from main hub of activities.(Another reason being lack of pirates)
People really don't care except for a select few.Therefore things are really still the same as it were earlier.

Dynamic economy is running at a high cost for the server and is not giving the returns one expects it to give,it is therefore "uneconomical".It should be given a quit burial.
(Maybe in the future when there will be a "real economy" in Void with traders being chased by pirates and mercenaries available for protection,where money can freely flow from one RP to another then yes,dynamic economy will make sense.But not now.)

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Re: All what u want on the coming new mod

Post by Cursed_One »

some sort of mark, or sign or anything in your navmap that shows that you mapped the whole system your currently in.
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Re: All what u want on the coming new mod

Post by uksteve »

:-? Ideas for new mod :-

Alot of players sell weapons and equipment?
what about being able to buy a "ship shop" that other players can dock with and once they have dock they can see what you are selling and the price you want for the item, then they can click the item and have the option to buy????? (same as if you have landed on a station or planet) but only the shop option.

also we have the /bank option?????

alot of people have 2 or more accounts ie ukfighter, uktrade and ukshop! could we have the option to transfer weapons and equipment without having to ask for a transer by another player ie:- /transfer nomad laser ukshop
so when you next login to your shop account you will get a message saying transfer complete.


just acouple of ideas. :D


but please hurry and release the new mod  :-w
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Re: All what u want on the coming new mod

Post by McViper »

nice ideas but both r hard to mod i guess especially the second one, i don't think sending equipement will be possible.

but in same time u have shown an idea for me too :
to get rid of this xfer money from players, we can adapt the sendcash option to make it able to send cash BETWEEN chars exactly like btw other players, for e.g. :
i am on McViper char, i wanna send 10mil to Dante char so i do :
/sendcash 10000000 Dante

then when i come to dante i see : xfer finished.

Regards
McViper
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