Virus renders Nomad lasers unusable
-
- Flight Commander
- Posts: 959
- Joined: Wed May 21, 2008 11:00 pm
Re: Virus renders Nomad lasers unusable
Just because i do not play doesn't mean i can't talk. I don't need your permission to speak my mind, as i have the right to talk freely as long as i don't insult you.
[img]http://i113.photobucket.com/albums/n224/sh007er/dkh/wolfie.jpg[/img]
-
- Captain

- Posts: 117
- Joined: Thu Jan 24, 2008 12:00 am
Re: Virus renders Nomad lasers unusable
Can i ask something? Is that a joke? or a bug? or some RP thing i missed to read? but... Totmacher turrets doesnt make any real damage...
Few days ago i was equiping my viper and i said OH they r lvl10 and lvl9... well thats ok cause i can mount turrets now how great! After few fights it was like... something is not ok here. Only today i realised that Totmacher turrets are pretty useless so i am asking WHY? :-??
Few days ago i was equiping my viper and i said OH they r lvl10 and lvl9... well thats ok cause i can mount turrets now how great! After few fights it was like... something is not ok here. Only today i realised that Totmacher turrets are pretty useless so i am asking WHY? :-??
[color=red]See you in Hell[/color]
[img]http://img28.imageshack.us/img28/3396/newsigq.png[/img]
[img]http://img80.imageshack.us/img80/1241/nohe3.png[/img]
[img]http://img23.image
[img]http://img28.imageshack.us/img28/3396/newsigq.png[/img]
[img]http://img80.imageshack.us/img80/1241/nohe3.png[/img]
[img]http://img23.image
-
- Lt. Commander
- Posts: 496
- Joined: Wed Oct 11, 2006 11:00 pm
- Location: Charlotte
Re: Virus renders Nomad lasers unusable
Several of us have noticed this but i'm surprised that it hasn't been brought up on the forums yet. I tested a couple on some low level npcs to confirm, and yep, they do that little damage. Someone needs to check them.
[img]http://img.photobucket.com/albums/v191/ryuszero/DWKsig.jpg[/img]
[img]http://img388.imageshack.us/img388/2394/blackkkkklgp2.png[/img]
[img]http://img.photobucket.com/albums/v191/ryuszero/ryus-1.p
[img]http://img388.imageshack.us/img388/2394/blackkkkklgp2.png[/img]
[img]http://img.photobucket.com/albums/v191/ryuszero/ryus-1.p
-
- Sqdr. Commander
- Posts: 1215
- Joined: Mon Dec 01, 2008 12:00 am
Re: Virus renders Nomad lasers unusable
Yeah, I've heard about that: it's a bug (the gun shoots the wrong projectile), and it will be fixed. Until then, you'll just have to stick with the setup you used back when there were no sniper turrets :P (I heard Screamers work nice, for example.)
I would've appreciated it if you posted this in a bug report thread, though, instead of here. (We're in the In Game RP section.) I ask again, could somebody from the staff lock this thread please?
I would've appreciated it if you posted this in a bug report thread, though, instead of here. (We're in the In Game RP section.) I ask again, could somebody from the staff lock this thread please?
Signature REMOVED for violating public decency and mental hygiene
-
- Sqdr. Commander
- Posts: 1250
- Joined: Fri Jul 18, 2008 11:00 pm
- Location: In my Ship , hunting U
Re: Virus renders Nomad lasers unusable
[quote="Ezerharden";p="222178"]The only problem I have with the whole "Nomad on Nomad ships only" idea is this: Many people have spent countless hours and money to adjust thier reps to nomad friendly to get these weapons (In my case mostly CD's and Mines" only to have them ripped away with no compensation for them at all. We worked hard to get them but nothing in return but "go buy something else" The Hornet, while a nice CD does not compare to the Nomand CD in terms of performance and let us not forget ammo. Some places you can't get ammo for the Hornet CD.
I do like the concept here, don't get me wrong. I just thing the people that invested so much (many more than me) to get this tech should have had some compensation if they were going to have superior weapons that they EARNED the right to buy ripped from them only to be told to replace them with inferior stuff.
Will the replacement weaposn have the same power usage? Or will the the "Human" factions develop thier own "ammo less" CD's or mines to provide a level playing field? I doubt it.
That is my say on the matter and I will not likley comment further. I know I will just be rolled over by the masses anyway lol.[/quote]
@Mb i dont understand quite well Yr opinion, but whats the problem? If U did work 4 a good rep with nomads, only requirement 4 using theyr weps & technology is 2 buy a Nomad ship...Yes, its anoying , U cant buy ammo 4 that ship on a Non Nommad base, but its usual on a lot of servers.& U must notice, we did work on the rep fixing, cz we want 2 avoid the atack of a specific npc faction, not 4 using theyr weps...
Cheers m8!
I do like the concept here, don't get me wrong. I just thing the people that invested so much (many more than me) to get this tech should have had some compensation if they were going to have superior weapons that they EARNED the right to buy ripped from them only to be told to replace them with inferior stuff.
Will the replacement weaposn have the same power usage? Or will the the "Human" factions develop thier own "ammo less" CD's or mines to provide a level playing field? I doubt it.
That is my say on the matter and I will not likley comment further. I know I will just be rolled over by the masses anyway lol.[/quote]
@Mb i dont understand quite well Yr opinion, but whats the problem? If U did work 4 a good rep with nomads, only requirement 4 using theyr weps & technology is 2 buy a Nomad ship...Yes, its anoying , U cant buy ammo 4 that ship on a Non Nommad base, but its usual on a lot of servers.& U must notice, we did work on the rep fixing, cz we want 2 avoid the atack of a specific npc faction, not 4 using theyr weps...
Cheers m8!