Is there anything you like in this release of the mod?
Please post here....
Other things you don't like belong to another topic, plz respect this
[align=center]MAGNETAR
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[Black_Legion]Virtual - If i have to blame something then GO is the word why Void is dead ![img:41dccad
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<b>[color=orange]''I love the smell of napalm in the morning
Yeah, feedback on the forums would be appreciated. I've had around a dozen people tell me their opinion of it in private, but be yours either positive or negative, it would be better if you gave it here publicly, so please do. Thankfully, nobody said that they want an earlier version back :P
Also, @ Otto: You can find the download information for the new mod update here. You need it to log on to the server.
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I finally had the chance to explore the mod a little and here are some of my insights:
First of all congratulations to the Space cenary change it really looks very good right now!
The transparent hood from Luckyluke is a nice feature aswell.
To new factions:for example the Exiles - i have visited one of their planets but sadly in the bar there only was a junker npc (also no missions available maybe due to reputation)
I've also visited another new faction base (planet) and again did met the usual junker,dse,navy known npc in the base.(no "new faces")
I was actually looking forward to see how the new factions look like but only met the known vanilla npc factions in the bar.
I know that the Freelancer engine is limited when it comes to npc (as they all look the same in the bar) but all that was required is a change in uniform or perhaps a new pilot hat etc etc (then again i haven't explored a lot so i could be wrong )
It's nice to see that the battleships have been fixed.However when i was flying a prison liner it could not dock on the Sparta-Dyson Sphere alien jumpgate.
It can dock fine on the normal jumpgates (NY-Alexandria for example) but Sparta Dyson was impossible i tried to center the ship for more than 10 minutes without success.It always kept turning paralel to the gate (you might want to check it out i don't know if it is only the prison ship)
I saw some new ships (always good) I flew one (Achiles) looks okey but the turning rate of the ship is very frustrating.
I think that the main effort about ships should be put into their turning speed and fireloadup as most players depend on this in a pvp or when killing npc's.
I really wanted to leave the game immediatly after trying to turn that ship...probbaly many more ships have similar turnaround speed perhaps this could be rebalanced because not many would fly a brick like that (my opinion)
I've seen police ships (good idea) however they are only heavy fighter and let's say if one of these ships meets a fully equipped ANubis MK 2 it will not stand a chance against it (even with the police lights turned on :D )
What i would suggest is to create unique skinned +lights police ships for the top ships available in the mod (anubis,viper,conq etc ect) with a high price of 150 mill for example available in few locations.
I saw a new system (mycanae) was a little bit dissapointed as it looked similar to a 3D system and i have a bad opinion about those.
What i also dislike is the fact that a high inflation was created with normal ships costing 5 mill plus (Eagle for example)
I think it would have been better to go for a money whipe or partial money whipe.You have to consider new players (low ranked players) as not everyone is rank 90.
I'm also not sure about the Alex gates position...
Pirates have been renamed,some systems have been renamed...
All in all the new update is okey from what i've seen so far.
@ Burn: first off, the Aquiles's turning rate is the exact same of the Anubis Mk 2, and to me it looks like you ran into an old bug. Did you try relogging your character? There's an old bug from FL that there's unfortunately no fix for. It occasionally happens when you switch ships, and the new one inherits the turning stats of the old. Simply relogging your character will fix it.
Oh, and thanks for mentioning Madrid Alpha, that somehow slipped the net. No new bar NPC looks, unfortunately - those are surprisingly hard to make, and it would've been a cosmetic change.
Let's see... Ranger Bretonian VHF, police version? Check. Europa Typhoon Mk 3 VHF, police version? Check. Kusari Ryujin VHF, police version? Check. Liberty Guardian VHF, police version? Check. Only Rheinland's Serpent VHF is missing, because atm that's a military ship.
Why exactly would any police use ships that are not available to them? You don't see real police driving around their own Ferraris and such when on the job, do you? :P
I agree that a money wipe would've fixed the problem the best, but unfortunately there's no way that's going to happen. Most everyone said that ships and such should cost more, and hey, now they do :) Same goes for the new system, and it being 3D - some like it precisely because of that. Pleasing everyone is quite impossible.
But anyway, thanks for the detailed feedback!
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O hai...
Most of the times the ppl just speaking of about what they don't like.....
.... and im so curious is there anything they like in this release
here is mines :
- Finally capships belong to shipyards^^
- EFZ n Event system disconected from other systems than New York^^
- Removed subparts from some ships so they can't be killed with missiles as fast as before^^
[align=center]MAGNETAR
[url=http://alturl.com/meav][color=green][u][MG]-M-[MG][/u][/color][/url]
[Black_Legion]Virtual - If i have to blame something then GO is the word why Void is dead ![img:41dccad
Knew burn can't accept the request of anyone grrrrrrrrrr
Burn is that possible not to
[youtube]http://www.youtube.com/watch?v=CCcCzj_yRtk[/youtube]
up any topic and shown little respect???
Like i told before....
OTHER THINGS YOU DON'T LIKE BELONG TO ANOTHER TOPIC, PLZ RESPECT THIS
JUST GO AWAY AND HIT "NEW TOPIC"
[align=center]MAGNETAR
[url=http://alturl.com/meav][color=green][u][MG]-M-[MG][/u][/color][/url]
[Black_Legion]Virtual - If i have to blame something then GO is the word why Void is dead ![img:41dccad
you guys rock its great for me it would be outstanding since i didn't see all the upgrades lately keep it up and thanks alot for the great efforts and i wish i wont have to leave again to be always here
1.Capships with little to no bouncing + new gun types for them.
2. Trains ,, and the fact that they are player lootable (not tried looting one yet tho)
3.New ships, have tried most Genestealer is my favorate new one. (must add tho Jaguar series seem to lose weps in pvp rather to easy)
4.Ammo rep .. in 2 minds about really, good idea if "bad guys" on server and "good guys" had the rep's to represent, so raiding would be harder than defending to either due to ammo shortage.
5.Improved police/milatary Npc's to keep up with lawless factions.
6.New outcast ships atlast. Imo long over due as they are one of biggest npc faction (there everywhere near enough)
7.Clan npc's are a nice touch.
8.Destructable clan bases ..great fun.
9.Inter-changable engines + power ..adds more variaty to ship set-ups.
10. Hookshot destroyer now has a 360 firing arc, that was a must.
Well there the 10 points I like of new mod off the top of my head, I only have 1 real thing against but not for here ;}
Rele.
Fear is for the living!
You can Dance,Dock or depart system, but please don't whine, Im hungry!!!