BAttleships in missions & 2 mil missions
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- Major
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BAttleships in missions & 2 mil missions
I have two suggestions for missions in the next mod.
1. How about missions with pay of 2+mil, but that have so many opponents that only groups could do them. say 100 eagles as the opponents
2. Missions against squadrens of opponents coprising of 2BS, 4 Gunboats, 6 fighters, in waves
What do you think?
1. How about missions with pay of 2+mil, but that have so many opponents that only groups could do them. say 100 eagles as the opponents
2. Missions against squadrens of opponents coprising of 2BS, 4 Gunboats, 6 fighters, in waves
What do you think?
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- Sqdr. Commander
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Nice idea but would wonder if that would start to lag the server a little. That would be a lot of ships all in one area. Unless you made them come in groups of ten. That might work. But then one person could possibly do it all by themselfs. But still it's a good idea!
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- Flight Commander
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hmmm, CapR, I believe Strail won´t go over the top.... he has always been carfull enough to do things as "big" enough as they can be without affecting server perfrmance...
So i´m pretty confident that the Battleships missions won´t creat too much lag.
After all BS spawn in several systems all the time, and no harm comes from that
So i´m pretty confident that the Battleships missions won´t creat too much lag.
After all BS spawn in several systems all the time, and no harm comes from that
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Perhaps, in regards to larger missions, you could maybe have the enemy wings attack at different waypoints, say when you're in range 4 waypoints appear and you all pick a different or the same waypoint. I'm not sure if it's posible though, are the mission waypoint settings hardwired into the game?
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