The invasion/events question
-
- Flight Commander
- Posts: 770
- Joined: Wed Aug 17, 2005 11:00 pm
- Location: ISRAEL
The invasion/events question
Ppl asked me today a few times why there were no events recently, i replied "due to the lag, i cant host any events",
now i think that the invasion done its best by entertaining us for some time, but all good things must have an end, otherwise they become bad.
(not to mention the unability to pvp properly in sparta, and server crushes)
so i ask u the players of void, what do u think?
now i think that the invasion done its best by entertaining us for some time, but all good things must have an end, otherwise they become bad.
(not to mention the unability to pvp properly in sparta, and server crushes)
so i ask u the players of void, what do u think?
[url=http://img134.imageshack.us/i/sigcopya.jpg/][img]http://img134.imageshack.us/img134/2755/sigcopya.jpg[/img][/url]
-
- Commander
- Posts: 686
- Joined: Fri Aug 19, 2005 11:00 pm
- Location: Croatia
-
- Flight Commander
- Posts: 882
- Joined: Sat Sep 24, 2005 11:00 pm
- Location: Valhalla
-
- Commander
- Posts: 540
- Joined: Tue Oct 18, 2005 11:00 pm
-
- Flight Captain
- Posts: 222
- Joined: Tue Sep 13, 2005 11:00 pm
- Location: -!profile doesnt exist!-
IT was a GREAT fun,thanks God for it...!
BUT!
In uk2 u even cant transfer properly-u can got killed...So i voted for removing...
BUT!
In uk2 u even cant transfer properly-u can got killed...So i voted for removing...
If I say something,I say it,I mean it,and I never regret it.
Anti-Sniper.
Viper pilot.
Old skool pvp daddy.
True Voidian,one of Few
[Black_Legion]\'[color=orange][b]EXXIT[/b][/color]
Anti-Sniper.
Viper pilot.
Old skool pvp daddy.
True Voidian,one of Few
[Black_Legion]\'[color=orange][b]EXXIT[/b][/color]
-
- Flight Commander
- Posts: 885
- Joined: Sun Oct 02, 2005 11:00 pm
- Location: In my purple dreams facing 2 sunslayers
Well in the start was more than fun,i start killing these nomad bs like crazy
,soon though when i started pvping the constant yellow and red lag disssapointed me a little
.So i am in the opinion of removing them plus that we killed thousands of them 
[url]http://www.shadowsclan.forumup.com[/url]
[img]http://i.imgur.com/83haw.jpg[/img]
[img]http://i.imgur.com/83haw.jpg[/img]
-
- Flight Commander
- Posts: 887
- Joined: Tue Aug 23, 2005 11:00 pm
- Location: Porto, Portugal
My suggestion is to keep them, but in much fewer numbers, so after you kill a fleet another one takes a long time to appear..
However what I would really like (howver this could probably only appear in next mod) is if the Nomad BS were really scary, and only appeared once in a whille...
Like, thaey would actaully scare you when they appeared, and you would have to run away if you were on you on....that would be something fierce
However what I would really like (howver this could probably only appear in next mod) is if the Nomad BS were really scary, and only appeared once in a whille...
Like, thaey would actaully scare you when they appeared, and you would have to run away if you were on you on....that would be something fierce
[img]http://img162.imageshack.us/img162/972/jkcsbt9.jpg[/img]
[img]http://img123.imageshack.us/img123/444/knightsuserbarcopy3mr.jpg[/img]
[img]http://img123.imageshack.us/img123/444/knightsuserbarcopy3mr.jpg[/img]
-
- Captain

- Posts: 150
- Joined: Mon Nov 07, 2005 12:00 am
- Location: I am the fire in your ship, the flames of the sun...
Id say reduce the numbers, but dont get rid of them.
Strail and all the testers did too much work for us to just turn round and say "im bored of this now, next surprise please".
So please dont get rid of them, keep them, but in fewer numbers.
Strail and all the testers did too much work for us to just turn round and say "im bored of this now, next surprise please".
So please dont get rid of them, keep them, but in fewer numbers.
[X]EF-HotRod-[Faero]
[X]EF-Xerxus-[Faero]
[img]http://img232.imageshack.us/img232/8435/wfb1gs.jpg[/img]
[X]EF-Xerxus-[Faero]
[img]http://img232.imageshack.us/img232/8435/wfb1gs.jpg[/img]
-
- Commander
- Posts: 640
- Joined: Tue Aug 23, 2005 11:00 pm
- Location: Czech
-
- Posts: 1027
- Joined: Wed Sep 21, 2005 11:00 pm
- Location: Croatia
that was really good invasion,but i must wote for STOP
reason why: several new players have start at sparta (i made a new character and my starting point was sparta few times) so when i tryed to undock naturaly i was dead in few seconds..
the second reason i was voteing for STOP is : heavy lag...i dont have any problems taking them down,but when im done killing em all i c is "red lag",and then after few second im kicekd out from the serevr and i cant connect for few minutes coz of that error on conection... so i have to dissconect and then connect to play...
Sometimes when u are buying stuff in unknown2 and when u want to transfer something,what do u get..i tell u: BOOM...
u loose your money and your weapons...
maybe invasion can continue but with less nomads,or if strail can remove 'em from certan systems...I dont like when they "pop up" every 2 minutes...it would be better if u can make 'em invade at certan time so the rest of the players can have "normal game" without 2 much lag...
reason why: several new players have start at sparta (i made a new character and my starting point was sparta few times) so when i tryed to undock naturaly i was dead in few seconds..
the second reason i was voteing for STOP is : heavy lag...i dont have any problems taking them down,but when im done killing em all i c is "red lag",and then after few second im kicekd out from the serevr and i cant connect for few minutes coz of that error on conection... so i have to dissconect and then connect to play...
Sometimes when u are buying stuff in unknown2 and when u want to transfer something,what do u get..i tell u: BOOM...
u loose your money and your weapons...
maybe invasion can continue but with less nomads,or if strail can remove 'em from certan systems...I dont like when they "pop up" every 2 minutes...it would be better if u can make 'em invade at certan time so the rest of the players can have "normal game" without 2 much lag...
[b]...left this boards..[/b]
-
- Captain

- Posts: 96
- Joined: Wed Oct 05, 2005 11:00 pm
- Location: Sheffield, England
my suggest is simailir with sick child .well we move the normad invastion to places like omecron alpha or theta instead of sparta , normad 1 and unknow 2 cuz these place may be good but it his hard for newbie to pass throught unless u make them netural to normads too and there should be 50 % less normad in the system so it dosent make much lagg and restarting
-
- Captain

- Posts: 84
- Joined: Sun Nov 06, 2005 12:00 am
- Location: Hull, England, United Kingdom
hmm
Well I think that it is becoming slightly tedius that the nomads haven't retreated or actually progressed. Then it would be good.
We should have something where the nomads are trying to get to a certain place, and we have to stop them. Increased hull etc so its hard.
But that might not be possible...lol
We should have something where the nomads are trying to get to a certain place, and we have to stop them. Increased hull etc so its hard.
But that might not be possible...lol