ok guys been gone to work for 3 days. for the guy who said it should have been talked about first i ran 2 threads for a month about this we had some very good ideals in those thread this is a compermise of all those ideal.
i understand your concers about the bank. again i dont know what we can do about that, right now just trying to get thing started in the right directions. pirate role play will not be fixed with just a tax increase but we have to start some were and this is a good place to start.
also there may be thing coming in the future that will make a trader pay instead of lose his load. if a load cost 1 million and can turn a even greater profit players wil pay instead of lose the money.
the reason for a gratuated scale is easy new player can not afford 1.5 million. also it is even harder to tax by what that person is carring than lev because you would need to know all trade runs. i mean how many of us want to remember how much you make on small arms from one base to anouther. this would be impossible with over 200+ commodities. i understand what you are saying but this is the only way to keep it real simple and there still is a lot to remember.
remember the reason for this is to protect truely new players while they set up, to increase the max tax and to bring back pirate role play. there may be more events in the future to set up to increase pirate role play also.
but we need the tax scale in place before we do this. trust me this is only the first step of many, but as i have said before every journey starts with a single step, this is simple step one.
