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Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 2:05 am
by DarkPand0r
Shonen, i disagree, but i cannot disrespect your opinion
A missile isn't luck. A missile is to be manipulated, from both sides.
Example:
The way you fly makes you difficult to hit with a missile, you fly in a pattern which eradicates their ability to turn meaning they almost certainly miss.
I fly in a different fashion which achieves the same sort of result.
4/5 times i can hit the majority of players with or without CM's.
I can also fight using just guns, maybe not to the same degree, but i have concentrated on using missiles. Thats what i enjoy.
What i enjoy while fighting is being able to fight using guns, like a regular fighter. But then i can wait, i can calculate my enemies movements, i can watch him come towards me and calculate my perfect time to strike, i wait for his CD for the perfect time, knowing that my target will die and not me. That is what i enjoy about freelancer.
Sorry for the off topic...
I believe that Lasers do make a difference to the game, they give some of the elite players the ability to hit and make kills easier. It makes wars far more easy to fight cause you only need to hit 3/4 times for a kill. Its a good feeling hitting a player with that sort of accuracy. And its also a very good thing to have many different ways to fight.
Brawler
Boxer
Sniper
I think its part of what makes the void a very "different" server, and if lasers were nerfed, i don't think things would be the same...
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 5:58 am
by Symbol
Agreed @ Shonen
I remember one fight i had with ripper like 2.5 years ago and he was beating me badly, like this was some raw pwnage, i was losing badly. Now i was really nub with explosives and i just set them both to green and let them auto fire. I killed ripper that fight with a torp, he was probably two or three passes from killing me and i won. It wasn't skill it was 100% pure luck, i didn't time the torps i just lobbed them and got lucky. There is no such thing as a "Lucky Hit" with guns, its all based on your aim. You can increase your chances with proper timing but luck will always be a factor with explosives, anything that aims itself even if its partial will have an element of luck involved. Gunso is the way to go.
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 6:16 am
by Retribution
there is no skill in spamming missiles.
sorry.
But theres some people that play here even older than me, and there reflexes aint as sharp as you younger lads, so they compensate with missiles so its all ying and yang in the end really.
But I dont mind people that do, its far far easier and quicker to get rid of the missile using enemy if you cd them to death, some people I dont even bother firing my guns at just cd pop em in one or 2 passes + sometimes I just wish i could see thier faces after they blow themselves up yet again............
Twin cd anubis FTW.
But what is hard is the people using snipers AND missiles it makes brawling so much more difficult you just cant get the time on target you need. Well u can but its a long slow drawn out process.
So yea its difficult to be a pure brawler these days, but i never did play games cause they were easy.

Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 7:23 am
by mightybean
@ Shonen:
For The Win = FTW

Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 8:13 am
by Kosmiker
Missiles unbalaced? nah! Thats because you snipers don't have brawler guns to explode them in their faces!! (a CD also helps) :D
Anyway, missiles can also become expensive so.. I kinda forgive missile spammers.
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 9:10 am
by Symbol
CD's are lamest.
I'm guns only and people shoot them at me just to stop my flying. If I can out turn your viper in a sabre it's because i devoted alot of time into setting up a proper early turn that wouldn't get me killed in the process and it's quite lame that it should be foiled not because the enemy is all that good at flying his ship but because he can press a button. Using engine kill effectively is hard. Spamming CDs is easy.
Does anyone but me see the imbalance in that system? So people who devote the time required to get good in their ship are overcome by people who learned where their spam key is. It's stupid is what it is, a nasty little flaw in the system that probably would have been rooted out oh FL all together had the game made it past alpha stage and gone on to proper beta testing.
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 10:18 am
by DarkPand0r
HC took the wasp engine kill effect off, making them very ineffective. go there if u want that, but you'll also find fighting VERY different....
But then u can also just spam mines? some people do......
So are all missile users spammers here? If a player uses 1 missile per pass is he spamming?
Im gonna disagree, not as a missile user. But as a player.....
But ill stop, this isn't the convo and not the place.
For the record, i have ALOT of respect for what you just said Shonen. As such, im gonna give a really hard try at Sniping G/O.
=D>
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 3:08 pm
by zyraxes
lasers balanced or not? pro sniper or pro brawl? or pro misiles? Lol
If some1 thinks lasers are the best....he must use lasers
If some1 thinks misiles are the best...let him use misiles(not spamming lol)
If some thinks brawlers are not good,why must use them? buy lasers.
If some1 thinks brawl is the best,he must use brawl?
Did anybody forced some1 to use specific setup? No.
There are countermeasures for any setup.I dont think lasers are unbalanced but if i will,i will use only laser,i will not complain about them.
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 3:13 pm
by =ESF=XENON
@ Shonen - you Says that you switched to brawler :-? , i saw you switching from brawler to laser after some kills and death yesterday..... - , i think you find Lasers more accurate for you , so good luck with brawling if you really say what you do ...

?
intopic: Lasers are very balanced , this is one of the Void's unique guns. , get over it
Regards,
XENON
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 3:25 pm
by Retribution
[quote="=ESF=XENON";p="203007]
intopic: Lasers are very balanced , this is one of the Void's unique guns. , get over it
XENON[/quote]
Its just a discussion not a vote on doing away with them, yet again you bring a thread close to a flame.
Well done
=D>
Re: Nomad Lasers, Balanced or not?
Posted: Tue Mar 24, 2009 4:07 pm
by [BLK_LGN][X]Zeus
Unique = one of a kind
Lasers = used by 3/4 of the server as their primary setup
Just like you don't like it if I decide to fly my Crow for a few hours, Xenon, it's the same thing as what you just said really. That gives me the impression you think my Crow char is unbalanced. Hey presto, it uses lasers. What is it that makes you think they are so balanced?
It's a discussion, don't take offence.
