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Re: 2115v3 may bugs
Posted: Mon Jun 23, 2008 9:24 pm
by -Wolfie-
[quote="eagleone";p="176155"]ok 2 things one the missions are down again, was greened by serval player in last 12 hours about that.
second in the kopavogur system close to planet roiddor you are flying thru gas pockets, astroids and a blue cloud that makes your ship dissapper. that is not a problem it happens in alot of systems but when my ship when invisable it stopped dodging the rock in the go to mode. and with the planet being invisable untill you are 3 k away it sucks to get bumped into the planet. #-o
wolfi i have not player the box game in along time been on the void the last 3 years, still does not change the fact that it is not right. i just report them i let strail wory about the rest. do us a favor report bugs but dont try and show off your vast computer knowledge ok. because when you do you say things like in the one thread were you said the gf 5200 graffics card was 128mg card and is not big enough for the fl void mod. the gf5200 graffics card is a 256 mg card and i can even play homeword 2 and bf2 with it. it is more than enough for fl. stick to what you know and if you dont know dont be afraid to admitt it. that is some free advice from someone much older than you, it will server you well in life.

[/quote]
off topic: hmm...i played it on a very weak CPU tho...lol...i didnt think off that ~X(
on topic: im not SURE...but is it some visibillity defining in solararch?
maybe thats the problem...if it exists a defining of visibillity there tho

Re: 2115v3 may bugs
Posted: Mon Jun 23, 2008 9:44 pm
by eagleone
wolfie i have no ideal what you are talking about. please dont try and tell me what is wrong or how it needs to be fixed. strail knows how to fix it. this is for bugs if it is not a bug dont post it on this thread. it is a real simple concept. BUGS ONLY!!!
thank you.
Re: 2115v3 may bugs
Posted: Mon Jun 23, 2008 9:59 pm
by CL[]UD
I ask admins replace my char [Orden-RT]-Cloud to NY Manhatten planet.
The problem is my freelancer crashes when I try to log on server. This began after I docked one of the planet in Hel-5 system.
Also there are many problems with jumpholes in Omegas.
Thank u.
Re: 2115v3 may bugs
Posted: Tue Jun 24, 2008 4:42 am
by eagleone
hey cloud can you tell us which omega's. i have been in almost all of them in last 3 or 4 days with no problem . so it would help m8 if you could tell the exact jh and the system you were coming from and going to.
thanks m8.

Re: 2115v3 may bugs
Posted: Tue Jun 24, 2008 10:44 am
by -Wolfie-
[quote="eagleone";p="176293"]wolfie i have no ideal what you are talking about. please dont try and tell me what is wrong or how it needs to be fixed. strail knows how to fix it. this is for bugs if it is not a bug dont post it on this thread. it is a real simple concept. BUGS ONLY!!!
thank you.[/quote]
im just trying to help strail...i dont mean it the way that he dont know how to mod at all...hes one of the best lol...oh and looks like i was wrong about solararch...its asteroidarch.ini and its no visibillity there either...leaving it 2 u again strail
Re: 2115v3 may bugs
Posted: Tue Jun 24, 2008 2:48 pm
by Strail
@ CL[]UD
You have wrong mod version on. De-activate existing mod, Delete existing mod in Mod Manager and download again, then re-activate it.
There are quite a few players with wrong mod version on at moment.
@ Wolfie.
Just report bugs in this thread, please dont discuss them. I work from this list and I need it to be just information

Re: 2115v3 may bugs
Posted: Tue Jun 24, 2008 3:00 pm
by -Wolfie-
kk
Re: 2115v3 may bugs
Posted: Tue Jun 24, 2008 3:31 pm
by eagleone
hey strail about this wrong mod, i had anouther player say he was running the older mod. will this create problems for all of us like lag, packet loss, ect? like to know so i can pass on the info to other when they ask me.
thank you.
Re: 2115v3 may bugs
Posted: Tue Jun 24, 2008 4:17 pm
by Strail
Yes it causes a lot of problems. Quite a lot at the client end visually the text/names/ etc.
But the main issue is the sync of the client and server which causes excess server load and additional problems for other players.
Re: 2115v3 may bugs
Posted: Wed Jun 25, 2008 6:47 am
by eagleone
ok great i wil tell player to come and see this post from you then when they say it is ok, because their game is running fine.
thank you.
Re: 2115v3 may bugs
Posted: Fri Jun 27, 2008 2:58 pm
by eagleone
ok hansa is done its all good, that makes 3 in a row . =D> =D> :D
Re: 2115v3 may bugs
Posted: Sat Jun 28, 2008 4:05 am
by eagleone
ok sheffield is done the only thing i found was 1 little thing. planet mandboodra ,zoner base, on info page showes 4 items for sell. but when you go to dealer there are 6. the info list is missing gold and outlaw pilots. that is it sheffield is done.
quick question strail have you been adding missions to the new systems? i found 11 bases with high dollar missions in sheffield. most systems i might find 1 or 2. if so that is great. players dont know what they are missing out there. all the missions are big money and there are alot of bribes. plus great prices on commodities.
i found zoner missions and fugitives missions i have not found them on the old 64 systems, i might be wrong but i have ran about 6000 mission in last 3 years almost all from zoner bases and never seen a zoner mission. it makes you green with everyone except the guys you kill which are the pirates. so it is great keep it up i cant wait to start running those missions when i get done with exployering.
Re: 2115v3 may bugs
Posted: Sun Jun 29, 2008 1:25 am
by DarkPand0r
Okay, I've found a few little bugs while i've been playing
Firstly, i've had on three occasions now where my armour wouldn't attatch to my viper, the nomad armour to be precise, every time i undock it just unhooks so when i die...i lose it, i eventually had to reconnect to server while docked, reattatch, undock. reset etc etc....then it stayed attatched, not sure what happened....
The one with the commo list in the dock window on the hispania...
Not sure if this is a bug but if you look on the floor of the docking pad in the hisp, its the libery sign. sorry...shoot me now %-(
I've had on a few occassions nomad ships randomly dissapear while im fighting which is a little odd, mainly in the dyson sphear while in my viper.
In i believe colorado if you look at one of the textures in the background, looking at it from an angle it changes to a different texture, not exactly sure if it was colorado but i think it was....ill have a look tommorow and find out...either colorado or kepler.
And lastly although this canbe put down to lag, my missiles went HAYWIRE. flying round ships like a hornet and sunslayers were blasting off way too fast in a straight direction, Not sure if this is just lag or a slight bug but it was odd seing a straight missile strart doing a corkscrew round a slow moving nomad. #-o
Thanks for a great mod, hope this helps =D>
Re: 2115v3 may bugs
Posted: Tue Jul 01, 2008 5:23 am
by eagleone
you have to mount the armor while you are in the arms dealer m8 or it wont stay on. buy it then change screen then go back to wep dealer and mount it see if that helps.
strail also on the hispannia when you are in the commodities dealer if you hit wep dealer you can not access the wep untill you close the commodity page.
ok you hit commodities then go to weps the commodities page stays up and you can not look at wep till you close page. sorry but you might have to dock on hesspania yourself to see all the things we are talking about.
Re: 2115v3 may bugs
Posted: Tue Jul 01, 2008 11:26 pm
by DarkPand0r
aye, figured it last night.
Okay. the background solar system in colorado (behind the NY jumpgate) changes depending on how you look at it, very odd...
okay, not sure if this is bug. but the viper says u can mount 2 disruptors...can only mount 1....probably being a retard here #-o