Trading?
Posted: Mon Oct 09, 2006 1:25 pm
I have been giving this some thought and well...
Trading is just too easy.
Lets not kid ourselfs we are flyinghuge things that have no shield from place to place cause there is no danger element (except pirates but lets not get into that now). This is all made possible cause the Ai is so darn friendly and happy to see us.
Could we not make a "dangerous" run to an AI without a Home base and cant be bought? but fairly Rough? (Nomad Standards) and the Run goes through the system you buy from filled with Mean AI, Through Sparta (main pirate player hangout) and through another system (with the rough AI) and to add to the fray can we not make the commodities illegal so that the navies can try do something about it too?
Just a thought of course I just feel with Risk should come reward and it can certainly make Trading more interesting
Trading is just too easy.
Lets not kid ourselfs we are flyinghuge things that have no shield from place to place cause there is no danger element (except pirates but lets not get into that now). This is all made possible cause the Ai is so darn friendly and happy to see us.
Could we not make a "dangerous" run to an AI without a Home base and cant be bought? but fairly Rough? (Nomad Standards) and the Run goes through the system you buy from filled with Mean AI, Through Sparta (main pirate player hangout) and through another system (with the rough AI) and to add to the fray can we not make the commodities illegal so that the navies can try do something about it too?
Just a thought of course I just feel with Risk should come reward and it can certainly make Trading more interesting