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Posted: Fri Mar 10, 2006 6:42 pm
by Tracker
This reads to be a post to Strail and no one else.
This would have been better put in a PM to Strail and the Admins if they are who you want comments from.
These are good points and well written
Tracker
Posted: Fri Mar 10, 2006 8:55 pm
by Fracture
Yeah Coni ... The Admin. team on the tech side is aware of this and
is working on the best fix.
Your points are good...
The part about new players is Soooo true.
(I saw a player in a spartan ..

) Just goes to show.
This will always be a small challange I suppose.
Frac
Posted: Fri Mar 10, 2006 9:56 pm
by 04trent04
I have already offered to make a "PATCH" for the current mod to make the nomad CD unbuyable and remove form NPC drops, a single XML file could help the strain on the already over worked server and help improve the Quality for everyone without hurting gameplay
Posted: Fri Mar 10, 2006 10:11 pm
by Zara
Sorry I have Voidosis, and lag will not cure it. Even with some lag treatment, I will always come back to the VOID!

Posted: Sat Mar 11, 2006 3:54 pm
by Stoertebecker
I have to conclude with connie.
Void server is the best there is. So of course many ppl want to play on it.
But, with around 70+ players the game ceases to work with the current server config. Even chat has about a second delay. I would applaude if the server is made to run lag free with 100ppl

but if that doesnt work i think the limit has to be dropped.
*joke*
What about a special week with 30 player limit, and who dies gets disconnected? kind of survivor series

Posted: Sat Mar 11, 2006 5:49 pm
by Johny_Kat
Yep, I´m gonna have to agree about this.
I have limited time to play these days, and I normally can only come at low-traffic hours. At those times with around 60 ppl or less the server is great and it seems to handle itself a lot better than in the old days.
Only today, did I log on with a big player number, around 80. Basicly it has been unplayable. Simply too much lag...
I also love seing player counter way up there whenever I log on to the site. It really shows how popular this server came to be.
But I think going back to the old limit might be best. Sure it will be full all the time, but hey, I prefer not being able to log once in a whille than play with lag most of the time...
Maybe when the big lag issues like the Nomad CDs and mines get out of the mod, then it will handle 100 players, but right now, I don´t think it can.
Posted: Sat Mar 11, 2006 6:05 pm
by Firefly
Me and my mates were talking about this exact problem the other day. We came up with a rough solution which could be modified to more conveniance.
The plan is we have more than one server:
one pvping
one for roleplay
one for clan fights
And maybe one for server wars. You could also have a few for new players, old players and other things.
But the problem we saw wiv this is that we doubt there is any way that we could opperate all servers at the same time (unless we have some sort of roter).
Posted: Sat Mar 11, 2006 6:13 pm
by steeeb
04trent04 wrote:I have already offered to make a "PATCH" for the current mod to make the nomad CD unbuyable and remove form NPC drops, a single XML file could help the strain on the already over worked server and help improve the Quality for everyone without hurting gameplay
+ You'd need to change the loadouts so there unlootable too..
Im sure strail can do it very quickly if he felt he needed to.
Posted: Sat Mar 11, 2006 6:17 pm
by Firefly
@Hunter, the fact of running 1 server costs money, it would be foolish to run more than 1.
I thought my idea would be a bit hard to put into action. It was just a thought anyway
Plus, I am sure the admins are trying their hardest, let's try not to put too much pressure on them
