Battleship Discussion

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Flight Captain
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Re: Battleship Discussion

Post by vladwulgar »

you should take a couple of players to be testers (player reception, lag, weps, armor/shield amount etc), and that's IMMEDIATELY, because if the battleships exist only here on the forum, there is no use for them, capisci?

btw I'm sure this would help break the monotony that's been present on the server for quite some time.


vlad
[color=red][b]VOID\'S BAD BOY[/b][/color]
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Re: Battleship Discussion

Post by StarBucks »

Hm.... A fleet of battleships in formation going on a mad rampage through sirius.... I like it  :D .

Really, though. I'd love to fly a battleship, but not just for PVP. It would be perfect to take out NPC Battle fleets! Also, they can protect players. If you ever go onto a srever like freelancer universe and watch a gaint battleship jettison a piece of cargo, The place you would normally dock at opens up and you can fly in! Perfect for protecting that new player during a battle or something.

I love the idea Of gunboats, destoyers, cruisers, battleships... If only clans flew them, it would be unfair. Besides, consider the places battleships already can't get into. Asteroid fields, stations, Jump gates and trade lanes are already hard enough. Crossfire handles battleships pretty well.

Mabye allow players to have battleships, but they can only kill X amount of players, or have non clan member promise not to use for PVP unles it's on agreed terms.

BS V BS PVP would be awesome, include fighter cmobat and....  :x
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Re: Battleship Discussion

Post by ChronologiX »

about the trade lanes i have been seen on a server (dont remember the name) them where having huge trade lanes the double of a normal one i think it was, tha could clear some things up, but also the battleships can be given with fasters cruise engines
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