Mod Bugs

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Lt. Commander
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Re: Mod Bugs

Post by Salgy »

I think my friend found also one bug. Anytime he tried jump from Kyushu to Tau-29 his FL game crashed into the Desktop..
[n*o]-Salgado
Lt. Commander
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Re: Mod Bugs

Post by Babieca »

little bug, I just started: there are not bribes, at least in Freeport 9 and primus, and the Bar is empty (maybe the wine becomes "vinagre" ;) )
[img]http://i15.photobucket.com/albums/a379/Bavieca/Bab.gif[/img]
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Re: Mod Bugs

Post by Sythe »

font fix please , i change the files like in old mod (font fix-changed to size 13)and it doesnt seem to make a difference , lol , huge red words all over my screen , especially when VectorX's killing BeattraX over and over and over!!! @-)  @-)
[img]http://i114.photobucket.com/albums/n246/uniquenicks/sythe.png[/img]
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Re: Mod Bugs

Post by Apocalypse »

don't know if anyone else has seen this, but tonight when I would go into the bars, there would not be anyone inside them. Went to a couple different bases in New London, and not one person in any of the bars.
Don't ever *fart* in your space suit.
1st Lieutenant
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Re: Mod Bugs

Post by data001 »

did mission from caliban in stutgart got to way point no npcs couldnt abort mission so f1 out  is it a bug ?
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Re: Mod Bugs

Post by Greaver »

Image

Thats a little easter egg :D

Greaver.
[img]http://i120.photobucket.com/albums/o195/Greaver2006/Sigs/Phantom.png[/img]
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Re: Mod Bugs

Post by LIMAN »

Coudnt dock in Hokkaido at battleship Matsumoto.
[img]http://i168.photobucket.com/albums/u168/liman4S/admira11L.jpg[/img][img]http://i113.photobucket.com/albums/n224/sh007er/liman.png[/img]
[color=yellow][b]4S_SQUAD pilot since december 2
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Re: Mod Bugs

Post by Maverick »

@ Burn_Baby_Burn:

Ty for posting the image for me and adding the waypoint issue. And thanks for the offer of helping me out with image-related issues. I will most definitely make use of that.

Cya.

[-SWAT-]_MAVERICK
Last edited by Maverick on Wed Jan 23, 2008 4:59 pm, edited 1 time in total.
1st Lieutenant
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Re: Mod Bugs

Post by MadDog »

a few probs for me too

1. It seems that rank 89 is the max now, i "lost" 130 mil (that is not realy a prob)
2. I cant enter tau 29, i tryed via jh from tau 23 my fl crashed, i tryed it via jh and jg
   via tau 31 again my fl crashed, other connections not checked now
3. Starting fl need much more time, with 2114 i saw the void start screen a few seconds,
    now i see the screen 2-3 minutes, this is a little prob


These probs are still active after a complete fresh and clean install from fl.
Just as info ;)

Greetings
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Re: Mod Bugs

Post by aielman »

ok - a minor bug- in the arcadia system a planet called yauspin has a different rep to its docking ring.
the planet was nutral to me but the docking ring was hostile.  
i no there are more important things to be dealing with - but thought i would post it anyhows. :)

@apoc- thats coz the people who usually in the bars are exploring the new systems lol
Dance the spears with me!
------------------------Aielman----------------[Samurai]-Aielman (not a current clan)
------------------------Darkfreind
------------------------Armsdealer@storeship
OLD CHARS
------------------------------- Seanchan trader
----
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Re: Mod Bugs

Post by IA-CORTANA »

still unable to open fl  :(
[img]http://i187.photobucket.com/albums/x220/cortana-01/cortinffi3.jpg[/img]
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Re: Mod Bugs

Post by SLicer »

nice sig maverick!  those Templars pwn with them Gauss Rifles!!

I installed the mod, but when i went to play, it was unmodded so inevitably, i crashed.
[url=http://imageshack.us][img]http://img233.imageshack.us/img233/6681/formula1car03flkw3.jpg[/img][/url]
Flight Captain
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Re: Mod Bugs

Post by Sythe »

1.) freelancer still running in background after shutting it down

2.) jump hole from alaska to zeta scorp.... leads to death in a mine
[img]http://i114.photobucket.com/albums/n246/uniquenicks/sythe.png[/img]
1st Lieutenant
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Re: Mod Bugs

Post by Sargon »

:D

Was already posted...
[img]http://home.wtal.de/peanut-web/tng/sig/tng_sargon_sig.jpg[/img]
[img]http://home.wtal.de/peanut-web/tng/sig/VOIDuserbarcopy.jpg[/img]
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