How about a little proposal

All things discussing freelancer go here
Major
Major
Posts: 1729
Joined: Tue Oct 04, 2005 11:00 pm
Location: Hiding in your closet.

How about a little proposal

Post by Ripper »

Well here we go,

Void's been pretty much a PITA to play on lately. There's 50 3D systems, which I believe cause a truckload of lag.

What I'm suggesting is that you put the Void 2112 mod back until the new one is finished, as the server was a lot more stable then.

They're all bigger than Alexandria, Sparta and Babylonia put together, so in their current (empty) state they're pretty much pointless to have.

What I was thinking of is, delete 45 of those systems, put trade runs and ships in the 3D systems, and when everything is done put the 2115 mod back in use.

I'm sure the server will be more stable, and therefor you WILL get a higher player count.

Since the hardware or connection isn't the problem, (You bought a new machine just a while ago) all the stuff that has been going on is mod related from my point of view.

Also another thing I wanted to ask for are the Rampages/Amoks/Godlikes. Is there a way to put them back? The frags are pretty much pointless at the moment as they keep resetting on a weekly basis.

I know the frags come with the FLAC, and that there would be no commands if you reverteb back to the old version, but there are servers with commands and have no frags. Plus, the frags have made PVP more of a stressful competition than a fun way to relax.


Soo, think about this, It'll probably go in the trash bin anyway, but from where I'm standing, it would do good for the server and it's population.


EDIT: Also, another thing are the missions. They worked then, and they were actually worth doing.


Somnium
[align=center][i][size=75]RIPPER - Polluting Minds Since 2005
[/size][/i]
[color=maroon] [X]-Ripper-[X]



[/align][/color]
Flight Commander
Flight Commander
Posts: 823
Joined: Sun Aug 13, 2006 11:00 pm
Location: Manhatten Bar :)

Re: How about a little proposal

Post by Ruggs »

i Know some people who arnt gonna be happy me sayin this but i Agree with everythin u say RIPPER
[img]http://img30.imageshack.us/img30/8708/ferruggs.png[/img]

[u]THE TIME FOR TALK IS OVER NOW LET US SETTLE THIS ON THE BATTLEFIELD![/u]
[img]http://i298.photobucket.com/albums/mm279/ruggs1987/Molte
Commander
Commander
Posts: 620
Joined: Wed Dec 06, 2006 12:00 am
Location: Lost in my World

Re: How about a little proposal

Post by Ninja-Jinkaz »

I agree as well them systems are pointless and I would like for mission to worth doing.
I also want the commoditys back in Alexandria the way they were
Flight Commander
Flight Commander
Posts: 959
Joined: Wed May 21, 2008 11:00 pm

Re: How about a little proposal

Post by -Wolfie- »

heyhey...u know how boring modding can be??

here he comes making new factions weps and commodities only 2 make u happy...and the mod is for FREE!!!

and when he release it...u all like the 3d systems and all that...and suddenly u dont want them?!

FL modding is fun as long ppl appreciate what u release!
Major
Major
Posts: 1729
Joined: Tue Oct 04, 2005 11:00 pm
Location: Hiding in your closet.

Re: How about a little proposal

Post by Ripper »

I do appreciate what they released. Although the current state of the mod is not better than the old one.
[align=center][i][size=75]RIPPER - Polluting Minds Since 2005
[/size][/i]
[color=maroon] [X]-Ripper-[X]



[/align][/color]
Commodore
Commodore
Posts: 3839
Joined: Tue Aug 08, 2006 11:00 pm
Location: Small rock outside New London

Re: How about a little proposal

Post by Zebulon »

:D For us of a trader persuasion Big systems work - but I get your drift.  Dont know how easy it would be but those HUGE systems could benifit from some Trade Lanes maybe?  Helps get around a bit quicker with the added option of going "walkabout" off the main drag if you choose to do so.   Its a PITA to get from one spot to the other relatively quickly.  The long time spent in the new 3D systems doesnt give the rewards (both financial and game wise) that we might all benifit from.  Just my thoughts is all.  Sure there are the "regular" systems to mess around in with RP (!) and PvP etc  but it would be cool to develop the use of the other systems - Tartarus seems to do ok out of it - or at least it did when I was last on, which was several weeks ago......In a Galaxy, Far far away.....

:D
"Fly Fast, Fight Fiercely, Die Well!"
[img]http://i132.photobucket.com/albums/q11/IJH1/Voidzebulon1.jpg[/img]
[img]http://img362.imageshack.us/img362/5198/voidzebxl0.png[/img]
[img]h
Major
Major
Posts: 1729
Joined: Tue Oct 04, 2005 11:00 pm
Location: Hiding in your closet.

Re: How about a little proposal

Post by Ripper »

[quote="Zebulon";p="174831"]:D For us of a trader persuasion Big systems work - but I get your drift.  Dont know how easy it would be but those HUGE systems could benifit from some Trade Lanes maybe?  Helps get around a bit quicker with the added option of going "walkabout" off the main drag if you choose to do so.   Its a PITA to get from one spot to the other relatively quickly.  The long time spent in the new 3D systems doesnt give the rewards (both financial and game wise) that we might all benifit from.  Just my thoughts is all.  Sure there are the "regular" systems to mess around in with RP (!) and PvP etc  but it would be cool to develop the use of the other systems - Tartarus seems to do ok out of it - or at least it did when I was last on, which was several weeks ago......In a Galaxy, Far far away.....

:D[/quote]


Hit a nail on the head there buddy. ;)
[align=center][i][size=75]RIPPER - Polluting Minds Since 2005
[/size][/i]
[color=maroon] [X]-Ripper-[X]



[/align][/color]
Posts: 515
Joined: Mon Sep 04, 2006 11:00 pm
Location: Slovakia

Re: How about a little proposal

Post by Berserker »

Server situation was better when we were running on 2112.

We don't need 50 huge systems..I saw Void map with all these new systems included..ohh sorry but I thought I see map of mod that is full of chaos and pointless things. Mix of nothing.. again we don't need hundreds of systems..better few new ones but really great (current baby or alex for example).

Just my opinion..
Captain
Captain
Posts: 142
Joined: Sun May 18, 2008 11:00 pm

Re: How about a little proposal

Post by -=Darkness=- »

I agree with u... :D  :P
[img]http://img19.imageshack.us/img19/6712/yakumo.png[/img]
Lt. Commander
Lt. Commander
Posts: 322
Joined: Sat Dec 30, 2006 12:00 am
Location: Two levels below Hell

Re: How about a little proposal

Post by NuclearWinter »

There was some more posts about this already and what exactly changed?  :-?
[img]http://img81.imageshack.us/img81/3808/nuke1uh8.jpg[/img]
Site Admin
Site Admin
Posts: 3924
Joined: Wed Aug 17, 2005 11:00 pm
Location: Stockport, England

Re: How about a little proposal

Post by Strail »

Void's been pretty much a PITA to play on lately. There's 50 3D systems, which I believe cause a truckload of lag.
Lag isnt caused by systems, its caused by the population in that system and the clients pc and connection and server load overall
What I'm suggesting is that you put the Void 2112 mod back until the new one is finished, as the server was a lot more stable then.
Stable as in ? crashes? currently one per 24 hour period over the last few days - something some other servers would die for.

The issue over the trade runs is as hard work as the issue over making new systems. People always complain about unbalanced trade runs etc etc.
Rampages/Amoks/Godlikes
This is a feature of flhook, not FLAC, as we have gone down the route of anticheat, rather than player features, this is not currently available to us.
frags have made PVP more of a stressful competition
If we removed it we would have a lot of people complaining that we removed it, its a players personal choice to count them or not.
Missions
They continue to be worked on
Player numbers
There is no appetite to return to 100+ players on the server. This causes plenty of grief and stress to both me and the server staff and tbh I have no desire to be back there. Sure we were the first server to publically show and prove 118 players online, however, for me thats a milestone that brought with it too many problems and complaints.

Most people will vote with their feet, however, too many times i have listened to what people want and changed stuff and in the end its bad for the server overall. What I do now is based on what I believe to be best for the server overall - take suggestions and my ideas and mix them in with what I see as the Void vision for the future.
Server Admin - The Void Server
Major
Major
Posts: 1818
Joined: Sat Dec 30, 2006 12:00 am
Location: Northern Ireland, UK

Re: How about a little proposal

Post by Headhunter »

[quote="Strail";p="174844"]
Stable as in ? crashes? currently one per 24 hour period over the last few days - something some other servers would die for.[/quote]

I have to agree with Strail at 100% there.

There has not been that many crashes throughout the server from this past week.  It has been running smoother and better than ever before.  Once the 2112 mod was running, there was an odd lag spike on the server, and the lag would last for if not 20 minutes+.  Would you rather having the server crash about once a day or it having lag spikes like the 2112 mod had?

About the 3D systems.  I have said it before and i will say it again.  

They do NOT cause lag.  The only way that they could even dent the server's lag is if there was a lot of players in them.  The servers load is based in players.  The more players that are in the same spot, the more lag it will cause.  It's nothing to do with the 3D systems.

Want less lag?  Move to different systems rather than everyone sitting in the same system all croweded up.  Stop using as much missiles also.  The more missiles that are used in the same place, the more lag that will develope.

Just my view.
[img]http://img442.imageshack.us/img442/9902/terminatorhhyw9.png[/img]
[img]http://i203.photobucket.com/albums/aa316/Dynasty_047/THEALLIANCE.png[/img]
Flight Captain
Flight Captain
Posts: 314
Joined: Sat May 17, 2008 11:00 pm

Re: How about a little proposal

Post by The-Ghost »

[quote="Headhunter";p="174848"]Stop using as much missiles also.  The more missiles that are used in the same place, the more lag that will develope.[/quote]

take hsi advice u misile spammers...lol

anway, i think the mod should stay, alot of work and effort been put in...
[color=red]DarkGhost
Ghosty
Captain of the Black Legion Cruiser USS Enterprise[/color]
[img]http://img158.imageshack.us/img158/1444/ussenteprisekillingstrabe3.jpg[/img]
[img]http://acid-rain.own0.com/
Flight Commander
Flight Commander
Posts: 959
Joined: Wed May 21, 2008 11:00 pm

Re: How about a little proposal

Post by -Wolfie- »

ye...ive made 3D systems on some test mods and havent had  a single lag, when i put very very many NPCs in it lags a little (this is like 40 at same time) but thats FPS
Captain
Captain
Posts: 142
Joined: Sun May 18, 2008 11:00 pm

Re: How about a little proposal

Post by -=Darkness=- »

Why the fuck do we have so much 3D system`s if no 1 use them...And as i know we are prepare to pay donations for better server not "laggy 1(meny times)"...
I know u have a lot of work and all but its just to laggy most of the time...
1-2 years ago 20-30 ppl was in alex and there was no lagg...
Now 10 ppl in Sparta and its laggy like hell even for those who have 10MB connection  :D  :D  :D  :D  
I dont really know how server works and what is connection of server and all!!!
And 2112 mod was cool...no 3D systems no BS`s we DONT NEED them!
U have develoment team who can make new ships and all...i dont see them eather!
I dont see the different betwen 2112 and 2115 mod...just some new stupid 3D systems and BS`s...
I hope my post will not be deleted "like most of the time when i have right" :P  :P
I know a lot of work was put in this mod but we need simple mod and i hope the server will work good soon like these week!
Cheers
[img]http://img19.imageshack.us/img19/6712/yakumo.png[/img]
Post Reply