In-Game Tag Discussion

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Lt. Colonel
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Re: In-Game Tag Discussion

Post by Asmodeus »

As i see it then we only need three Tags...

[G] I'm Good.
I'm Bad.
[G/B] some times I'm Good and some times I'm Bad.
:D
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Flight Commander
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Re: In-Game Tag Discussion

Post by Greaver »

I have to admit, I haven't read any thing so funny until i read Venoms post. lmfao.

And strail, is it ok for me to sum up your post like you did for the cheating post? I think it would go something like this.

I know theres a problem, But its useless me doing anything because i cant. So i just think i will let people mindlessly debate about tags, while i sit back having a good lol. Then after that i might just leave it how it is because its already balanced and easy going.

Greaver.
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Commodore
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Re: In-Game Tag Discussion

Post by Maverick »

Removing the [R] tag would also mean you would be removing the prerogative of freelancers to shoot others. I think both should stay.

Unfortunately people like Burn seem to have a lot of bad experiences with the [R] tag. It seems that most Rogues have a [R] tagged char to just increase their frag list. I don't know about this, but it seems to be a fact that some players are in one way or another looking down on the [R] tag. If the [R] tag is really causing so much grief, then maybe there have to be made some minor changes.

Why not simply increase the kill level from 20 to let's say 40 or even 50? This way Rogues could only kill players who already have some experience.
Removing the [R] tag and the prerogative to shoot players for freelancers is a mistake in my opinion. This is after all a shooter server (and game!) so I don't see nothing wrong in shooting other players. But Burn is right: having a Rogue char doesn't mean you should act like an @ss. You could always use your common sense and not continuously kill nothing but AT's, and you could also say 'gf' every now and then. Being a Rogue doesn't mean you have to act like an arse.

If people could play the role of Rogue the right way, there shouldn't be any problems keeping it around.

About the fraglist: I personally don't value it in any way, but most of us here do. Like Venom pointed out, it is also a motivation to keep increasing your skills and to keep having good fights. So I think removing it is wrong. But this topic isn't about the fraglist to begin with.
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Re: In-Game Tag Discussion

Post by zyraxes »

[quote="shonensan";p="186987"][
Well there should be navy players that help the trader avoiding being killed...but that's just pure fantasy right?[/quote]

Yes,its fantasy because instead askin for help they start to swear or to make SS counting how many times they are killed.
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Colonel
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Re: In-Game Tag Discussion

Post by Burn »

Unfortunately people like Burn seem to have a lot of bad experiences with the [R] tag.
Not at all.The only bad experience i had with one was in Omicron ALpha while trading and that pretty much covers it.
I did witness however a lot of R conduct in the past but i don't want to get into details about that
Everything that i wanted to say has been said and i'm done with this thread.
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Re: In-Game Tag Discussion

Post by [IFU]Warchief »

I have read all seven pages of posts and one thing is apparent to me the [R] tag is not working. A few have used it as a way of killing new and old players from bushwhack.They gate camp and use every unsportman like conduct.Most of these players do not need to do this its just easier than actually fighting for their frags. So because of this I predict the [R] tag will go bye bye. As I said before I have read the past seven pages and it seems to me a few are fighting to keep the [R] tag for the express purpose of just killing everyone they don't like. As have most everyone here have observed most of the [R] tagged  will sit in a group of viable targets and attack only traders trying to go about their business.  Now when they do attack another [R] or and occasional [X] its in challenge pvp. Not at all like they deal with traders and others. I myself trade all over the server and the only place I have run into a player wearing one of these tags is at  a gate. HUMMMMM why is that?Is it because a player being hunted has time to prepareand put up a fight. Not like when they come thru a gate and die before they know they are being attacked.
Space is dangerous I get that but do we have to add to that childish lazy people who want to play RP that is not to the liking of most to satisfy their personal thrill. If you want to use the [R ] tag get away from gates and docks and hunt your prey.Use a little consideration on who you attack.
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Re: In-Game Tag Discussion

Post by [BLK_LGN][X]Zeus »

I'm against the motive of the [R] tag going.

It gives people a way to relax, and take any anger out with their guns, which will probably come out otherwise in an undesirable way. It adds extra spice to the game, if you're trading that's one more tag to look out for.

Seriously, from what I see and from where I stand, the [R] tag needs to stay, hands down. Getting rid of it would be a bad, bad move.

And no, it's not a well structured argument but I can't be bothered....people moaning left, right and centre...  %-(
Remember Mick
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Re: In-Game Tag Discussion

Post by mightybean »

We should get some polls going and try and figure out what to do... And Shonen thanks for that, you just generally aren't very nice to other people are you.

But yeah, I think a POLL would be a good idea right now.
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Re: In-Game Tag Discussion

Post by Magnum »

[quote="mightybean";p="187082"]We should get some polls going and try and figure out what to do... And Shonen thanks for that, you just generally aren't very nice to other people are you.

But yeah, I think a POLL would be a good idea right now.[/quote]

Pretty Amazing idea - And a Poll Options Should Be Discussed So Everybody Have his idea Exposed For Voting via Poll.
A Good way if this Server Shares the Decision of Setting Player's RPs via Public Poll - im with MightyBean 100% on that.
PS ~ Lmao @ Dominated & Venom Siggies and Avatars , Colors and Manner of Typing  =))

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Re: In-Game Tag Discussion

Post by BasCelik »

Hi every one
1.  player mast optain licence if he whants to play rp*
2. exact rules for each rp(hunter,rouge,police.....) wich they mast respect**
3. player can have 5 char. and play different kind of rp****


* - It is a good will ..etc. of player to put tag in his nick names for new players, all others exp. players shud use
     their scaners after all they are exp.
** - rouge shud attack players from level 40 and higher(no system restriction) new rp for clans and others rp
     hunter shud not allways wait next to the docking ring(exept if they have been ask to do so) they shud hunt all  
     over the plase and give a escort rp$$$ and for clans too (raf allready post the massage on forum =D> )
     police and navy every body knows from single player what they do
     assassin is the same as hunter (bout are bounty hunters I think we dont need bout)
     nomads shud be red with every one dangers for all systems
     pirates they job
***- Every body can play all roles no restriction 5 char. per player to play all rp individually I think it is ok

In mod systems shud be more better trade rute (change price of things)to atract new player and they shud be advice in game that they need escort in case of r and x rp.

Every body who play rp mast know rp rules of that char. otherwice we have haos.Just take guid lines from fl it self how the makers menage the problems and us your imagination for events a head .
Space is waste and there are space for every one

Thanks for your time
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Re: In-Game Tag Discussion

Post by mwolf »

hm
all of you get some point but no cigar
the thing is there always will be some who do not agree, and for example I do not like someone in a game I want to kill him so I will attack him without  any provocation or any reason, because I just do not like him/her or I just have a bad day and want to kill someone.
Just increase the level required for killing up to 45  and all is good
as for tags to many tags to many problems, i do not see any rule why I can just put on my char  all tags and behave as I feel like atm.

Freelancer is a game of shooting and violence tags wont change anything but preventing bad manner and bad language will


thank you
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