Mod update- 2115 v7

Any information regarding the void server goes here
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Re: Mod update- 2115 v7

Post by darthnova »

:D
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Re: Mod update- 2115 v7

Post by minustri »

nice, but i have few questions :-? :
what will happen with chars that are in systems designated for deletion?
will they be respawned at manhattan, somewhere else, or they will be also deleted (with all the money & equipment)?
what will happen with global statistics for planets/bases/systems/jg/jh?
Last edited by minustri on Wed Sep 02, 2009 2:49 pm, edited 1 time in total.
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Re: Mod update- 2115 v7

Post by -Wolfie- »

good :D
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Re: Mod update- 2115 v7

Post by Zsoca »

=P~  =P~  =P~  =P~Yeeees =D>  =D>
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Re: Mod update- 2115 v7

Post by Ruggs »

players in the 3D systems at time of the Switch over would be moved to New York
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Re: Mod update- 2115 v7

Post by die_volker »

how will this be reflected in exploration data and in the top 10 categories?
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Re: Mod update- 2115 v7

Post by Asmodeus »

All sounds good to me.... :)
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Re: Mod update- 2115 v7

Post by geromix »

Good Stuff!!Finally!! :D  :D
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Re: Mod update- 2115 v7

Post by Kosztya »

I would like to report from a potential bug, in this mod.
These are jump-gate bugs.
- When I want to fly through New Berlin - Frankfurt jumpgate (from New Berlin to Frankfurt)
and
- When I want to fly through Cambridge - New London jumpgate (from Cambridge to New London)
...My computer freezes. A long text appeares on my screen, which writes: "Processor has got an endless period" (I hope that I have translated it correctly).
If I use - for example - Cambridge-New London jumphole (and not the gate) at the same way, there is no this problem, my computer doesn't freeze.

Why can it be?
Other one has found the same problems?

Thx
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Re: Mod update- 2115 v7

Post by die_volker »

maybe your comp does not like Frankfurt area - to humid maybe...
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Re: Mod update- 2115 v7

Post by -=Blade=- »

@ Kosztya- go in options and turn off ur 3D sound, was same problem with blue screens, helped for me.
and great news Vector :D
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Re: Mod update- 2115 v7

Post by Kosztya »

Blade, the problem seems to be resolved in this way!
I tested New Berlin - Frankfurt jumpgate, and it worked correctly
Thanks for helping!
:)
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Re: Mod update- 2115 v7

Post by -=Blade=- »

:D
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Re: Mod update- 2115 v7

Post by Matyi »

you can steal a daedalus of Mattle for mankind mod to void? :D  =D>  ^:)^  ^:)^
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Re: Mod update- 2115 v7

Post by Burn »

Sounds very promising.
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