Grayson Corporate Security

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Grayson Corporate Security

Post by Acreo_Aeneas »

Image

Corporate Facts
[hr]
Faction Name: Grayson Corporate Security, Inc.

Tag: GCS|
Type: Security Consultant Company
Work: Convoy Security, Secure Transports,

Homebase:
GCS|Grayson_One
Mooring Docks
Planet Denver, Colorado Liberty

Company History
[hr]
Grayson Corporate Security was initially founded by Acreo Aeneas and Dakim Dragco in 805 A.S. as Grayson Commerce and Security based on Planet New Berlin in Rheinland space.  The company began primarily with trading and mining in Rheinland, Kusari, Bretonia, and several Border Worlds.  The company grew into a decent size and even received military contracts from the Rheinland Navy and Armed Forces branches.  As tensions grew between the various Houses in the years following, it became harder to maintain peaceful relations with various groups operating across Sirius.  Commercial trading and industrial mining came under an increasing number of attacks by pirate and paramilitary organizations backed by the various governments throughout Sirius.  As war once again started to break out between these groups and the Houses, the Rheinland Military began to forcibly draft experienced Grayson security pilots.  Soon, Grayson was forced to abandon its mining operations in Bretonia and even a few trade routes in the Border Worlds and Kusari.  

A short time later, the Rheinland Military once again stepped in and began seizing assets and company documents.  Several other Rheinland corporations began making offers to purchase Grayson.  Refusing to be bullied into submission, Executive Director Aeneas issued a public announcement that Grayson was not for sale to any other corporation inside or outside of Rheinland space.  Soon falsified charges were brought up against the company as well as arrest warrants for senior executives as the Rheinland government began to forcibly take over the company due to the company’s invested interest in the Rheinland Navy.  

Fearing for the safety of Grayson employees and themselves, Directors Aeneas and Dragco dissolved the company before the Rheinland government could officially take over.  Its various employees moved on to other fields of work or simply disappeared.  Directors Aeneas and Dragco eventually fled Rheinland when war started to reach into the inner Rheinland worlds.

Now a decade later, the company is being reformed with the renewed focus on corporate security and secure transports.  Unlike the past, the corporation today is focused primarily on the security of Sirius House corporate projects and installations as well as other Sirius corporate interests (such as trade convoys).

Naming Convention
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Each member must place the tag as shown (GCS|) in front of their character names.  You are allowed to name your character however you wish.  Your name may be a character name or a ship name.  Preferably, it should be a character name, but we do not mandate it.

Zones of Influence
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Currently, the corporation operates trade routes throughout Liberty, Kusari, and Edge World spaces for the sole purpose of financial income.  We are constantly searching for more expansive trade routes to further increase our assets and expendable income.  As we provide corporate security, our operational zones are throughout Sirius even though our trade routes may not yet extend beyond the traditional House borders.

Home System
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We currently have a mobile headquarters based aboard one of our cruisers.  As to allow for easier operations, the cruiser is usually docked to the mooring point of Planet Denver in the Colorado system.

Diplomacy
[hr]Agreements
• Alliance of Freelancers [AoF] – Pending
• Royal Air Force [RAF] – Pending

Friendly
• All lawful House corporations
• All lawful House organizations (including Police and Military)

Unfriendly
• All pirates and criminal organizations

Neutral
• Everyone else

Allowed Equipment
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We have no restrictions on what our members use aboard their ships as long as it is abiding with current laws.

Corporate Hierarchy
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Managing Director
Acreo Aeneas

The Managing Director is the head of the Grayson Corporation.  All decisions regarding the company must be approved by him before they can be acted upon.

Senior Director
Dakim

The Senior Director is the co-head of the Grayson Corporation.  In the absence of the Managing Director, the Senior Director effectively takes over.  Normally, the Senior Director shares the workload with the Managing Director and also helps to oversee operations within the company.  The Senior Director is also responsible for overseeing, arranging, and managing all House corporation contracts.

Security Director

The Security Director is responsible for overseeing, arranging, and managing all internal corporate security.

Senior Escort

The primarily role of the Senior Escort is to provide and lead escort wings that protect the interests of Grayson Corporation.  There can be multiple Senior Escorts and they may be responsible solely for one convoy/interest or for multiple convoys and interests.

Escort Pilot

The primary job of the Escort is to provide support, backup, and/or protection to security clients as well as provide the necessary security for Grayson corporate activities.  

Merchant Pilot

The Pilot is reference to any ship captain or pilot (except for Senior Escort) whose responsibilities are mining or trading for the corporation.

Corporate Membership
[hr]
Acreo Aeneas
Dakim
Ric'Yin

Note: As we're still reorganizing our document to fit the change in mod and environment, parts of the above may change in the coming days.
Last edited by Acreo_Aeneas on Fri Oct 16, 2009 10:42 pm, edited 2 times in total.
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Managing Director, Grayson Corporate Security (faction document to come)
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Re: Grayson Corporate Security

Post by anoyingnomad »

Good luck with the clan ;)
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Re: Grayson Corporate Security

Post by Spacemarine_E »

Have fun and good luck establishing your clan/faction here on the Void server. I hope you'll be here for a long time :)
I would love to keep in touch with people from the Void if you ever transfer onto other games. Feel free to contact me one:
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Re: Grayson Corporate Security

Post by mightybean »

This is what I like to see! A new clan that knows exactly who they are. Good luck mate, looks like lots of effort has been put into this! :)
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Re: Grayson Corporate Security

Post by LIMAN »

Welcome  :)
Good luck with clan.
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Re: Grayson Corporate Security

Post by Shyne »

Welcome to the VOid. Have fun. Btw nice rp ;)
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Re: Grayson Corporate Security

Post by [BLK_LGN][X]Zeus »

[Black_Legion] tags will be hostile.

Good luck and have fun. :)
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Re: Grayson Corporate Security

Post by darthnova »

00101001 good luck and await your destruction by the syndicate 00101010  :D
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Re: Grayson Corporate Security

Post by Zsoca »

Good luck...its a good RP :)
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Re: Grayson Corporate Security

Post by Ezerharden »

Welcome to the Void, we pilots of HFC are always eager to welcome another source of income for our clan. Good luck building up and hope to tax you soon  :D
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Re: Grayson Corporate Security

Post by Acreo_Aeneas »

Goodness, aren't there any other corporations around?

(And why is it every FL mod we've been on has had almost zero corporations?)
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Managing Director, Grayson Corporate Security (faction document to come)
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Re: Grayson Corporate Security

Post by geromix »

[quote="Acreo_Aeneas";p="218507"]Goodness, aren't there any other corporations around?

(And why is it every FL mod we've been on has had almost zero corporations?)[/quote]

Good luck with your clan. :)

The reason why 'Corporations' are not suitable for FL is because of imbalance.
For corporations to exist there must be a flourishing in-game economy that is properly balanced and must have a proper market with consumers and producers with varying needs.
The wheels of such an economy are- Trading and Mining.
Mining is very underdeveloped in FL and many mods have failed to rectify this,including Void.
Trading in Void usually occurs through 'short trade routes' that are very profitable.
Since the trade routes are short ones(often one trip is covered under less than 5 mins) the need for escorts and security is not felt.
This results in virtually no formation of convoys of traders and their escorts.That is why mercenaries/escorts don't exist in Void.(Other reasons like few pirates and far too many navy/police/order clans are also responsible for this.However, some balance has been restored with pirate clan like HFC and 4s supporting evil)

To rectify this, the suggestion has been made many times-Long trade routes that use transports.(Increase risk in trading)
For mining,Hash pointed out to me that at the moment it takes 1000s of shots to fill your cargo when mining because the yield per shot(the amount that u get when u fire at a space rock in mining field) is too low.The yield per shot has to be increased many times over to make mining worthwhile.(Increase profit in mining)

Also player levels are low,just like in real world where aging and shrinking population affects the economy similarly lower player levels affect the economy in-game.

I don't want to discourage you,  but this is the reality which you your self have recognized from the start.
I hope you will be able to work your self around this or change things.

GL,again. :)

-Geromix
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Re: Grayson Corporate Security

Post by Hash »

Wellcome to the Void GCS. We're the Alliance of Freelancers [AoF]. We're a neutral guild made of all kind of free pilots. That includes traders, hunters, pirates, etc. All but rogues.
We're offering you a neutral treaty, like we offer to all clans.
Think about it and tell us as soon as possible, or the guys from our pirate wing will try to tax you.
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Re: Grayson Corporate Security

Post by Acreo_Aeneas »

[quote="Hash";p="218521"]Wellcome to the Void GCS. We're the Alliance of Freelancers [AoF]. We're a neutral guild made of all kind of free pilots. That includes traders, hunters, pirates, etc. All but rogues.
We're offering you a neutral treaty, like we offer to all clans.
Think about it and tell us as soon as possible, or the guys from our pirate wing will try to tax you.[/quote]

PM Sent.

[hr]
We welcome our newest member: Ric'Yin.  :)

@geromix

So I've seen.  $0.5 million to $2+ million in a few minutes.  It's a severe improvement over Discovery and many of the other mods out there.  For RP's sake, extending the time it takes to make sure a profit would be nice, but at the same time many mods also jack the prices up for the various ships.  So far, we haven't found anything with more than 1,500 cargo space, so extending the trade routes doesn't make much sense without any real transports (from 1,500 space through 5,000 space at least).  I've played one or two mods that have nice balanced economies with transports that reach into the 100,000+ cargo space (for hundreds of millions), but there are limited servers with server and RP rules that go on for 20+ pages (example: Asgard RP Mod).  It basically is like living a second much much harder life that sucks the fun out of FL in a matter of hours.
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Re: Grayson Corporate Security

Post by DakimDragco »

Just thought id reply here with some info.

My name is Dakim Dragco ingame, ill be the second in charge of GCS, and have the following characters to play with.

GCS|"Murdock" - This is my Fighter Pilot and merc character.
GCS|DakimDragco - This is my trading character.
GCS|Hypherion - Should i ever get anything bigger then a gunboat(Capitol)then this is the one to use em, otherwise it will be for exploring.
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