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Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
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by die_volker » Wed Apr 28, 2010 4:49 pm
OK
Compressed file updated - contains Scketch-up file, 3 3d exports and the "animation"
http://www.box.net/shared/a21f0v7dlf
Pleaaaaaaaaaaase feel free to modify all components or reconstruct whatever you don't like
Since it is a Junk-recovered ship, will need to show some small imperfections.
...Like use of 2 different types of motor but still nor show as a patch on the new pants...dono' if you can get my driiiiiiiiiiift...
The maping of it - Sabre like panels - and our logo on there above the cockpit
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Marauders retired Fleet Admiral / guild founder
Sqdr. Commander
Posts: 1021 Joined: Mon Nov 24, 2008 12:00 am
Location: Slovakia
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by Zsoca » Wed Apr 28, 2010 5:15 pm
Lol what file types are they? I am still unable to open them
?
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Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
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by die_volker » Wed Apr 28, 2010 5:42 pm
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Marauders retired Fleet Admiral / guild founder
Posts: 1160 Joined: Sun Sep 02, 2007 11:00 pm
Location: Barcelona, Spain
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by Hash » Wed Apr 28, 2010 9:05 pm
I think I can open all kind of 3D files except that one. :-??
Quoting myself: Try to export it to a "more standart" file type. Well, better export it to ALL file types you can, and pack it in a zip.
Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
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by die_volker » Wed Apr 28, 2010 9:36 pm
those are all of the possible ones
but ...if you are willing...maybe do it from scratch...
BTW - how can i extract the HH model
Can anyone pass me that?
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Marauders retired Fleet Admiral / guild founder
Posts: 1160 Joined: Sun Sep 02, 2007 11:00 pm
Location: Barcelona, Spain
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by Hash » Wed Apr 28, 2010 9:42 pm
What kind of filetypes can you open?
*.obj, *.3ds, *.dwg, *.m3d, *.asc,..?
Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
Post
by die_volker » Wed Apr 28, 2010 10:51 pm
3ds will do it i think
And while you are at id...how about Bloodhound and CSV too?
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Marauders retired Fleet Admiral / guild founder
Posts: 1160 Joined: Sun Sep 02, 2007 11:00 pm
Location: Barcelona, Spain
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by Hash » Thu Apr 29, 2010 7:50 am
Sending u the 3 ships in 3ds format. Check inbox. ;)
Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
Post
by die_volker » Thu Apr 29, 2010 6:23 pm
I know I liked you for a reason! ^:)^
Thank you - i hope i'll be able to do what I intent to
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Marauders retired Fleet Admiral / guild founder
Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
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by die_volker » Fri Apr 30, 2010 5:46 pm
Can you guys open *ac file types?
got a plugin that works in exporting this
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Marauders retired Fleet Admiral / guild founder
Sqdr. Commander
Posts: 1021 Joined: Mon Nov 24, 2008 12:00 am
Location: Slovakia
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by Zsoca » Fri Apr 30, 2010 5:54 pm
nope
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Posts: 1160 Joined: Sun Sep 02, 2007 11:00 pm
Location: Barcelona, Spain
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by Hash » Fri Apr 30, 2010 6:25 pm
*.ac? no m8, sorry. :-??
Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
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by die_volker » Fri Apr 30, 2010 6:50 pm
damn...will look for further plugins
- just a sec
This is teh final result... i think....
[youtube]http://www.youtube.com/watch?v=zeVgBEFGmEs[/youtube]
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Marauders retired Fleet Admiral / guild founder
Flight Commander
Posts: 990 Joined: Wed Aug 20, 2008 11:00 pm
Location: Las Vegas, Nevada
Post
by die_volker » Fri Apr 30, 2010 7:47 pm
I think I got it!
I've kept the plug-in for export to *.ac files (that is AC3s software)
took the trial and export the file to *.3ds - i hope you can use those - here is the link:
http://www.box.net/shared/68v3118tpb
If this link does not work - you can do it from the widget on our forums - Pilum fighters
Thank you
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Marauders retired Fleet Admiral / guild founder
Sqdr. Commander
Posts: 1021 Joined: Mon Nov 24, 2008 12:00 am
Location: Slovakia
Post
by Zsoca » Fri Apr 30, 2010 8:32 pm
Damn die_volker hell of a ship
Dunno if felt in love with the Bloodhound engined one ore with the previous :D =D> =D>
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