MARAUDERS - FORUM RECICLE BIN

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Re: Modelers help requested

Post by Hash »

Yeah, looking good.  ;)

But don't forget textures! the worst part.
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Re: Modelers help requested

Post by die_volker »

TEXTURES - that's why the title of the topic is - Modelers help needed :D ...got it? :P [-O<
Last edited by die_volker on Sat May 01, 2010 12:28 am, edited 1 time in total.
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Re: Modelers help requested

Post by Zsoca »

Sorry...I hate texturing..also I make boring and ugly ones. Even texturing my own ships is a pain for me.  :-<
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Re: Modelers help requested

Post by die_volker »

Damn...i've lost one.. :(
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Re: Modelers help requested

Post by Hash »

Garrll!...   #-o
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Re: Back from the mist - RECRUITING now

Post by die_volker »

Manny freelancers around SIRIUS responded to Marauders call.
New enthusiasts and veterans alike, willing to make a name for them selfs choose to honor us with shading blood along us.
We take our mission to prepare the young ones very seriously and we make a long term commitment to them,
and we embrace the veterans as our long lost brothers.
Marauders have longtime declared that no freelancer should be pushed aside for their lack of certain skills and that the smallest talent everyone has can benefit the community.
Our fleets will always be prepared to receive and educate new cadets.
We stand by our beliefs and will continue to do our work in the SIRIUS sector as we always did.
Now with even more help and new enthusiastic personnel   :)>-

Fly safe - and always watch your radar
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Re: Modelers help requested

Post by die_volker »

Modeling - yeah! - in fact YEAAAAAAAAAH!
Mapping - hell NO! - i'm busting my head - can't sleep at night (I swear!) - can't make it work for me yet...
And that MilkShape - dude.. 3ds MAX is way easier (4 me) :)
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Re: Modelers help requested

Post by Zsoca »

[quote="die_volker";p="225954"]Modeling - yeah! - in fact YEAAAAAAAAAH!
Mapping - hell NO! - i'm busting my head - can't sleep at night (I swear!) - can't make it work for me yet...
And that MilkShape - dude.. 3ds MAX is way easier (4 me) :)[/quote]

Exactly the same applies for me :-D I love modelling but absolutely hate texturing. Milkshape is bad for modelling imo. 3DS Max, Cinema 4D these are made for it  :D  :D
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Re: Modelers help requested

Post by minustri »

you should texture it in your favorite modeling program and then export it to Ms. It saves me a lot of trouble

I would post some pictures, but this is not topic for that
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Re: Marauders VHF in development

Post by die_volker »

These are the preliminary renderings (still some s**t to be done)
I am pleased 80% - dono' about you... I'm in-love with my skills now..:P -uuuu- watch out DEV  <):)
Click on the thumbs to see full size
Image  Image   Image   Image
Image   Image   Image   Image
Image   Image   Image
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Re: Marauders VHF in development

Post by Burn »

Looking good! Nice work  =D>
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Re: Marauders VHF in development

Post by geromix »

The ship looks good.

I just hope the parts of the ship don't fall apart under intense fighting,you know wings getting destroyed along with equipment in middle of battle.Those wings look a bit 'fragile' to me.

Its asymmetrical when it comes to the placement of the engines? Nice for change. :)

-Geromix
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Re: Marauders VHF in development

Post by Zsoca »

=D>  =D> What a nice looking ship.
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Re: Marauders VHF in development

Post by die_volker »

Thanks for the input - as I stated - I think i'll do some changes.. (mostly textures...)
@geromix - the ship is build with components recovered by Junkers and then reinforced to meet VHF standards. (..and so on..:D)
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Re: Marauders VHF in development

Post by geromix »

@volker- If you have the time then you should join the Dev Team,imo.

You are a fast learner and with the help of some tuts and advice from other ship designers,i think your skills will improve even more. :D

Its always good to have more modelers particularly those who can later on model bases. Since you are a gfx designer,you may even try your hand at making some FL Commodity icons as that could be of help as well.

I don't know whether the Dev Team is taking in fresh recruits but you should try and apply, if you are interested and have the time. :)

-Geromix
Note-I am not the spokesman of the Dev Team and nor am i its member. This is only a suggestion.
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