New Mod Release Schedule + DOWNLOAD

Any information regarding the void server goes here
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New Mod Release Schedule + DOWNLOAD

Post by AlphaWolf »

The Void Mod can now be found here..

http://www.voidserver.com/modules.php?n ... ic&t=24650

Apologies for not editing earlier.


Edited by Asmodeus
Last edited by AlphaWolf on Fri Oct 15, 2010 10:35 pm, edited 7 times in total.
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Re: New Mod Release Schedule

Post by KoRleone »

Great  =D>
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Re: New Mod Release Schedule

Post by Robo_X »

Nice, looking forward to it. Well done Dev team!
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Re: New Mod Release Schedule

Post by mightybean »

:D Mod madness! I just installed the last one, haha. Thanks heaps to everyone that made this happen! Looking forward to seeing what you've got for us. :)
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Re: New Mod Release Schedule

Post by Gr8-Lizard »

Cool ! I W8 it. :)>-
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Re: New Mod Release Schedule

Post by Cursed_One »

yay, cant wait for new mod :D. ty for all your hard work (dev team, a-team and so on) ^^
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Re: New Mod Release Schedule

Post by BasCelik »

Hardly wait to see new mod thank you all on good job.
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Re: New Mod Release Schedule

Post by Rambeau »

Way Cool!
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Re: New Mod Release Schedule

Post by Hash »

One day left!  :x

If you're going to reinstall freelancer in order to have a fresh install REMEMBER TO SAVE A COPY OF YOUR MPID.

It's not necessary, but I'd place all my chars at Planet Manhattan to avoid problems. It might happen that that station where you left your char doesn't exist anymore, or if you're in space it might appear a new planet exactly where you are. Rofl.

Chars can be edited manualy, but.. u know.
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Re: New Mod Release Schedule

Post by cmdrsaman »

[quote="Hash";p="229898"]It's not necessary, but I'd place all my chars at Planet Manhattan to avoid problems. It might happen that that station where you left your char doesn't exist anymore, or if you're in space it might appear a new planet exactly where you are. Rofl.[/quote]
Actually, if a base was deleted, all characters that were docked there are going to be moved to Manhattan automatically. We have a utility to make sure of that. Also, there are no new planets popping out of empty space in existing systems (that would be hard to explain, in any case :P), and the chances of characters being in space exactly where a new base is going to appear are pretty damn slim. Even if it somehow happened, it could be fixed easily by either suiciding or beaming.
So, to sum it up, there's no need for players to worry about this.
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Re: New Mod Release Schedule

Post by LTHamlet »

I will be in like Flin as soon as I can get the new Mod :P


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Re: New Mod Release Schedule

Post by Ryus »

I have some time for some open testing tomorrow, looking forward to it  :D
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Re: New Mod Release Schedule + DOWNLOAD

Post by AlphaWolf »

Please see first post for update with DOWNLOAD LINKS.

Please do not activate the new mod until the server switches have been made.

I will seed the download for the torrent link but PLEASE if you download it allow it to seed too.  This will help every member of the community who downloads the mod to be able to do so more quickly.

-Alpha
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Re: New Mod Release Schedule + DOWNLOAD

Post by Stormrider »

so when will server switch happen
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Re: New Mod Release Schedule + DOWNLOAD

Post by anoyingnomad »

Downloaded and seeding ;)
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