So. Since Void is back on track again, I started to toy with an idea to redesign or refit the Void clan ships. Of course if it ok with the original ship creators.
The basic design ideas are the following:
- Making them as FL-ish as possible but keeping the original designs in mind
- I want to stick with the vanilla textures but of course with different colors and various modifications
- I will try to make real cockpits for them with vanilla glass type textures so you will able to see the pilot and the instruments
- If the design will not allow for such a cockpit I will make non-transparent cockpits
- I want to scale them accordingly as much as possible
- I already a few ideas for complete LF/HF/VHF ship lines for a few modular-ish looking ones, like the Deimos, Cobra, Spartan
- A few clan ships like teh Viper, Wa1, Crow has clan markings and right now I am not sure what to do with them tbh
- The Viper will be the last ship I will remake if I remake because I am afraid of that beloved ship
- Here is an example of scaling. I am using the Hammerhead the pilot mesh and a gun mesh as size reference:

(Yes the AroW has a matching texture but it is not used ingame for some reason)
I am on sick leave for a few months to come (broken spine) so I will have a few hours daily to make the ships but am a bit limited since I can sit only a few hours before my back starts to hurt, but I wil do my best.
So, what do you think guys, is this a good idea or not?










