Gladiator. The new Spartan?

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Should the Gladiator have a lower turn-rate?

Yes
18
39%
No
28
61%
 
Total votes: 46

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Gladiator. The new Spartan?

Post by Johny_Kat »

Ok, now first thing, before anyone starts going around calling me a moaner and so on, this is not me complaining, this is me trying to know how many ppl share this opinion and suggesting something for the new update.

K, now that´s out of the way :D .


The last few days, whille flying around (in my Gladiator :lol: ) I´ve noticed this is the most popular ship, by far.

I´ve also noticed that fights involving this ships are strangely reminiscent of the old "everyone flying a Spartan" days. And those who remember how PvP and battles were like back then, know how bad that can become...

So, the Gladiator....It´s a bit overpowered innit? I mean in every other way it´s similar to the Claw or Crusher, BUT it has an incredible turn-rate, almost like a LF.

I´ve already heard some players who think the same, but what I want to know is do you people think it´s maneuverability should be tonned down a bit? (maybe like the Claw and Crusher, or maybe even make all VHFs more like the Conq and Anubis...).

The rest of the ships seem to have the balance spot-on, but it´s a bit sad if everyone just ends up flying the Gladiator, since it´s so much better than all the others....
Last edited by Johny_Kat on Sun Jun 11, 2006 12:10 pm, edited 1 time in total.
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Post by LuckyLuke »

as this is my fault, id like to tell you:

you are right,
but rest assured that the final mod version will have the proper balance.

among the things i did recently, was re-working many ships and a couple of guns, just to mention fyi.

edit:
no need to make a poll :wink:
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Post by mesoreznica »

I try both and i stick with Claw. Has same firepower and turning is the same (at least i didnt se the diference), but claw has smaller profile from front. :) Dont mind if ppl flying gladiator. :twisted: If they are better pilots then me they win, if not they lose. :twisted:

And Crusher is less agile as Claw and Gladiator.

PS LF agility? Try Cobra and then go back to Gladiator. :wink:

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Post by Shikaku »

Well ive been flying around in my Viper and havent had much trouble killing gladiators, or much else for that matter...
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Post by Martial »

VIPER ALL THE WAY!! AAAAAHHH!!
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Post by eagleone »

i can not see a thing wrong with gladiator have 100 hr on it it handels well but the design would lend to this. it is not a large box car like an anumbis or conqu. the power only stay up if you have a cp3 and shoot wisly. as far as pvp all the ships seem to do pretty good i have killed vipers, wa 1 and claws. but i have also flown all this ships they to have strenght and weekness just the same and have no problem killing a glad. if you hit them, i mean yes in a head to head charge the glag will beat a viper heavier with little better guns but the viper a little more agile to duck and dodge .

i am sorry but other than the cyclon fighter that had an actual bug there is no reason to change the ships you see many ppl dieing everyday buy npc. if npc can kill you anytime your ship is not to tough for anyone that can pvp. let us not forget unless the npc are going to be turned down tearing down the new ship ie the glad, will really hurt you in any missions you might run. that is the thing i hear the most is why are the npc so turned up and so stonge. i personally dont have problem with npc but you tear down the good ship then the npc will have to come down to or you wont be able to fly hight dollor mission.

lastly this is really getting tiring to be given a ship then a few ppl who dont like it say something about it and you take it away or tear it down to were it is useless to even have. dont get me wrong the admin and design team have done a great job on this server, but guys we dont need to change things that are not broken, the ship works well with no bug why do you have to go and mess with it. just because it is popular? it was hyped a bit by the kba,and it has been on many of our sigs for months.

i am done sorry for long post.
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Post by Ripper »

Shikaku wrote:Well ive been flying around in my Viper and havent had much trouble killing gladiators, or much else for that matter...
:lol: Same here.

I find the Gladiator quite easy to beat. Try this setup on a Viper:

2 Scream Turret Type A
2 Nomad Laser 2's (LvL 8 slots)
4 Annihilator Type C's
CD
Sunslayser Torp Launcher

I can beat most of them in 3 or 4 passes if the lag is bareable and the torps work. :)

@ Eagle_One

Try testing it. Count how many Sunslayers it takes to kill a Gladiator, and then try the same thing on a Viper. The ships have almost the same turn rate and speed. You'll see where the problem is ;)
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Post by RavenosDecca »

The only person in a glad that I cant beat, or even come close to, is Becker. I fly in a Anubis Mk2, I enjoy my ship. For me its not about winning, but having fun, and I have the most fun in my Mk2 so I'm vary happy. If something is tough to beat, you just have to find a better way of combating it with what you enjoy flying in. And alot of the uber stuff that people are bringing these comments up on, are being resolved. Some things are small, some are major, but our beloved and determined A-Team are working their tails off for us all. This has been a great playtest for what is to come.

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Post by dont_look_at_me »

and here we go again,
good old spartan discussion :roll:
yeah i really missed that :?

gladiator would be acceptable without the ability to do engine kill,
and without all those overly powerful guns of course
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Re: Gladiator. The new Spartan?

Post by Namonaki »

Johny_Kat wrote:The last few days, whille flying around (in my Gladiator :lol: ) I´ve noticed this is the most popular ship, by far.
You are spot on there Johny, it is the most popular ship that I've seen, and I tested it myself for about 2 days, then switched to a Valk N1! :wink:

I know what you mean about the turn rate, but as many of the guys before me have said, I don't seem to have too much trouble killing Gladiators, I find them to be just another ship in the middle of combat... Maybe that's just me, but I haven't found it to be too overpowered for my liking so far...

We'll just have to wait and see on this one, but good post none the less, I feel that this is something that should be taken care of...

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Post by JungChang »

Yup the Glad is the new spartan, but as Rim said we wont have to wait to long until things are more balanced.

In the meantime try some different ships.
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Post by Stoertebecker »

with the gladiator its a bit like the eagle before. In noobs hands its just another dead target, but if someone knows what they are doing its the most dangerous ship around. After all, superiour maneuverability of a ship is nothing if the pilot doesnt know how to use it.
Im asking.. what point is it in having 15+ new ships and 20+ new guns, if one is the best in all and gets used by 95% of the ppl? ;)

anyway as rim said, were working on it.
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Post by SC »

dont want to discuisse this,coz every1 is kicking my a** these days!!
but some1 said something about cobra -> u are wrong..

cobra is very agile,similer to eagle.. i repeat SIMILER!
only problem is that u loose CMS in battle!! I didnt have mines mounted so im not sure if u can loose 'em as well!

if u dont believe my - try b-boy!!
he just switched from eagle to cobra!! u will understand what i mean!
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Post by Travesty »

RimShot wrote:among the things i did recently, was re-working many ships and a couple of guns, just to mention fyi.
Please don't hurt my Claw!!! :(

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Post by Koumori »

I wouldn't go near the Gladiator, just because I think it looks so hideous. Especially from behind.
I wouldn't be seen dead in it. ...or alive in it for that matter, that would be so much worse.

I still fly a Valkyrie N1, I know it's been improved but I'd still be flying one even if it hadn't. Call me a fool but I've been flying the N1 for a long time now and nothing's quite the same.
However, I do struggle against Gladiators but that might just be me...


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