OK , with the recent problems of cheats in our server , i was thinking of some other games i play and the anti-cheat software they use....
I dont really know how freelancer and this server bans a player wether it be by IP's , MPID's , GUID's ect. , but do they have a way to hardware ban by baning the parts of your PC , i dont know if this could be implemented into FL or even void server!
i think its called a "Hardware GUID ban".
I think this type of ban would be the best to insure that those banned dont have a chance to come back , unless they buy another pc ...
? :-w :-??
i wonder if evanbalance (punkbuster) would help FreeLancer community ?
[quote="Wolfie";p="163200"]hmm...hardware ban will just make 10 players being banned at the same time since many got the same hardware![/quote]
no i dont think so , this is already how PB is baning certain cheaters . Its not baning the hundreds of player that use the same hardware !!
i dont really know how they do it , i think its ban the hardwares id's(whatever you call them) , each part has a unique id and there banning those id's....somehow !
A "hardware ID" is more popularly known as a MAC(machine code), other than that it is not possible to get the MACs of the hardware other than the modem or router, as you will need a dedicated piece of anti-cheat software installed which would have to snoop through the OS's catalog of devices found, gather their MACs and submit them back to the server handling the serverside anti-cheat stuff.
I dont think this is possible to implement for a game such as this, and it could even appear as a virus or a trojan to security software, and some hardware firewall solutions might block it altogether.
Punkbuster for instance is a process that constantly keeps an eye on what are you running in the background, and what do you have plugged in your computer, yet it can be quite easily bypassed if you have the knowhow.
In some countries it might even be illegal to run these processes as it is a kind of a privacy infringement to gather information from a remote device without authorization, as there is no real foolproof guarantee where the information goes to, and what is it used for.
More advanced anti-cheat solutions often even run a small-scale disassembler as a side-process to try and figure out what is going on in the processor level, and if they see assembly code that is similar to, or exactly like, a known cheat executable uses, they terminate the game process and possibly even inform the gameserver what you were up to.
That too, is also poking the line of privacy invasion, as it is possible to do a whole lot of other stuff than just keep an eye on the processes if someone lets something like that run on their computer(keyloggers, trojans, backdoors, botnets, everything and anything, read more below).
Another thing is, that if you wanted to have Freelancer automatically start up an anti-cheat process, the core executable would have to be modified or malware installed on the computer that watches what are you doing(similar to the mentioned anti-cheat solutions), and if this and this is started up, something else starts up, and this is not even legal anymore on any level. Keyloggers abuse the same loopholes in OS's such a feature would do, and it would be shown as such in an anti-virus scanner. They simply read the assembly code for keypresses and mail them back to some e-mail address, or even form a direct connection which logs the keypresses onto a data file on a remote server.
Simpler ones however, don't commonly use a disassembler, it could be noticed too easily by a professional computer user also.
[quote="Leviathan-9";p="163237"]A "hardware ID" is more popularly known as a MAC(machine code), other than that it is not possible to get the MACs of the hardware other than the modem or router, as you will need a dedicated piece of anti-cheat software installed which would have to snoop through the OS's catalog of devices found, gather their MACs and submit them back to the server handling the serverside anti-cheat stuff.
I dont think this is possible to implement for a game such as this, and it could even appear as a virus or a trojan to security software, and some hardware firewall solutions might block it altogether.
Punkbuster for instance is a process that constantly keeps an eye on what are you running in the background, and what do you have plugged in your computer, yet it can be quite easily bypassed if you have the knowhow.
In some countries it might even be illegal to run these processes as it is a kind of a privacy infringement to gather information from a remote device without authorization, as there is no real foolproof guarantee where the information goes to, and what is it used for.
More advanced anti-cheat solutions often even run a small-scale disassembler as a side-process to try and figure out what is going on in the processor level, and if they see assembly code that is similar to, or exactly like, a known cheat executable uses, they terminate the game process and possibly even inform the gameserver what you were up to.
That too, is also poking the line of privacy invasion, as it is possible to do a whole lot of other stuff than just keep an eye on the processes if someone lets something like that run on their computer(keyloggers, trojans, backdoors, botnets, everything and anything, read more below).
Another thing is, that if you wanted to have Freelancer automatically start up an anti-cheat process, the core executable would have to be modified or malware installed on the computer that watches what are you doing(similar to the mentioned anti-cheat solutions), and if this and this is started up, something else starts up, and this is not even legal anymore on any level. Keyloggers abuse the same loopholes in OS's such a feature would do, and it would be shown as such in an anti-virus scanner. They simply read the assembly code for keypresses and mail them back to some e-mail address, or even form a direct connection which logs the keypresses onto a data file on a remote server.
Simpler ones however, don't commonly use a disassembler, it could be noticed too easily by a professional computer user also.[/quote]
WOW!!!
thanks man for the info....
guess we will just have to due with what we have !