Any information regarding the void server goes here
Lt. Commander
Posts: 407 Joined: Mon Aug 22, 2005 11:00 pm
Location: England
Post
by -Recoil- » Sun Jan 20, 2008 3:02 am
Well so far i have only experience 1 bug (apart from that annoying cruise engine meltdown).
I just thought that it would be a good idea to post thread so that we can post any bugs that we have encountered whilst playing the 2115a mod.
Heres mine, i dont thnk thats how its meant to look...
R ecoil
[img]http://i30.photobucket.com/albums/c346/Crag2/Sigs/syn_recoil.gif[/img]
[img]http://i30.photobucket.com/albums/c346/Crag2/Sigs/rank_recoil.gif[/img]
Commander
Posts: 683 Joined: Wed Jul 11, 2007 11:00 pm
Location: In you back-ward
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by [X]Thorn[X] » Sun Jan 20, 2008 3:08 am
rep bug, kicks when trying to purchase rep, kicks for cheating, these players are NOT cheaters!
Bs are not availible till next update due to rep, yo9u need to dock at port thing ontop of dock ring and to do so, you need full rep...
Thorn!
[img]http://img221.imageshack.us/img221/9066/inf1n1tythornsigau0.jpg[/img]
[img]http://i90.photobucket.com/albums/k247/RS-21/PTCbyRS.gif[/img]
[img]http://img167.imageshack.us/img167/2205/userbar49943
Lt. Commander
Posts: 496 Joined: Wed Oct 11, 2006 11:00 pm
Location: Charlotte
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by Ryus » Sun Jan 20, 2008 3:13 am
I have the same texture bug with those red planets.
Also, all the labels on solar objects (planets, bases etc.) disappeared off my nav map after switching characters :-??
Flight Captain
Posts: 201 Joined: Mon Jun 26, 2006 11:00 pm
Location: Canada
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by 911 » Sun Jan 20, 2008 3:49 am
I think i got banned for sittin in a base for too long.... I couldn't get back on after. :\
Nine
[img]http://i75.photobucket.com/albums/i307/0Simon0/contrattobj1.jpg[/img]
[img]http://i75.photobucket.com/albums/i307/0Simon0/PTCbyRS.gif[/img]
[img]http://i75.photobucket.com/albums/i307/0Simon0/faq
Commander
Posts: 683 Joined: Wed Jul 11, 2007 11:00 pm
Location: In you back-ward
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by [X]Thorn[X] » Sun Jan 20, 2008 5:56 am
Omega-47 JH buged in Omega-41 when you go to dock with it it says "Destination is too far"
Thorn!
[img]http://img221.imageshack.us/img221/9066/inf1n1tythornsigau0.jpg[/img]
[img]http://i90.photobucket.com/albums/k247/RS-21/PTCbyRS.gif[/img]
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Commander
Posts: 683 Joined: Wed Jul 11, 2007 11:00 pm
Location: In you back-ward
Post
by [X]Thorn[X] » Sun Jan 20, 2008 7:08 am
well, Port and mooring fixtures are undockable (can't dock on them) even with full rep i was unsuccessfully in docking...
Thorn!
[img]http://img221.imageshack.us/img221/9066/inf1n1tythornsigau0.jpg[/img]
[img]http://i90.photobucket.com/albums/k247/RS-21/PTCbyRS.gif[/img]
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1st Lieutenant
Posts: 78 Joined: Sat Apr 28, 2007 11:00 pm
Location: England
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by kill-phil » Sun Jan 20, 2008 7:11 am
This may be an intentional change, when killed (usually through meltdown) all missiles, torpedoes, CM's & CD's are lost, this happens when u die on Discovery RP (where pvp is not the main activity) but on void it is going to make pvp a bit expensive, unless we all play without all those missiles and CM's (which might be an improvement).
Another thing is the time it takes to get into the game 4 min and 15 sec (on a 2.8 GHz P4 with 1 gig ram) as opposed to about 10 sec before.
Last edited by
kill-phil on Sun Jan 20, 2008 7:33 am, edited 1 time in total.
Recruit
Posts: 3 Joined: Sat Jan 19, 2008 12:00 am
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by Arrowmancer{SB} » Sun Jan 20, 2008 7:22 am
Don't know if it's a bug or not, but after 2 hours of playing, Freelancer is using 1-2 gigs of RAM. Quite a resource monger.
Love the Mod... bringing out the explorer in me.
[img]http://i253.photobucket.com/albums/hh51/arrowmancer/Arrowsig.jpg[/img]
1st Lieutenant
Posts: 78 Joined: Sat Apr 28, 2007 11:00 pm
Location: England
Post
by kill-phil » Sun Jan 20, 2008 7:35 am
I've noticed that, it seems to slow the whole machine down when task switching.
Flight Captain
Posts: 172 Joined: Thu Oct 05, 2006 11:00 pm
Location: GMT -6
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by Frobozz » Sun Jan 20, 2008 8:16 am
[quote="Arrowmancer{SB}";p="161084"]Don't know if it's a bug or not, but after 2 hours of playing, Freelancer is using 1-2 gigs of RAM. Quite a resource monger.
Love the Mod... bringing out the explorer in me.[/quote]
Well that's probably why I can't run the mod, got 512
"Whoa that's a ... big gun!" - Jake Logan, Tachyon The Fringe
Commander
Posts: 537 Joined: Wed Aug 17, 2005 11:00 pm
Location: Bucharest, Romania
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by Xardas » Sun Jan 20, 2008 10:31 am
Frobozz ur right man ! I have 512 too and I waited 30 minutes to open the game MENU so don't try it again if u wanna try it prepare to use "ctrl+alt+del" soon, u will need it if u will get bored waiting for the game menu to appear.
[img]http://i90.photobucket.com/albums/k247/RS-21/redstormtechvoidstyleNEWcopy.jpg[/img]
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Major
Posts: 1977 Joined: Mon Oct 09, 2006 11:00 pm
Location: Away.
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by geromix » Sun Jan 20, 2008 10:38 am
Man,i got 512 as well,i dont think i can run the mod as well as,i am currently downloading it,this is bad news.
:(
Heck if it takes 30minutes then it looks as if it will be my end of FL.
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Colonel
Posts: 2622 Joined: Wed May 10, 2006 11:00 pm
Post
by Burn » Sun Jan 20, 2008 10:48 am
Deleted.
Last edited by
Burn on Tue Jan 06, 2009 7:57 pm, edited 1 time in total.
Flight Captain
Posts: 274 Joined: Tue Dec 19, 2006 12:00 am
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by rene » Sun Jan 20, 2008 11:41 am
planet merodach in babylonia looks wierd
also the pirate destroyer in the tradelanes is like colored white which i think should be darker
[img]http://img98.imageshack.us/img98/1425/orionrenebb7id7.jpg[/img]
Flight Captain
Posts: 274 Joined: Tue Dec 19, 2006 12:00 am
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by rene » Sun Jan 20, 2008 11:43 am
1 more thing, when u get a job(mission), no enemies on mission waypoint lol
[img]http://img98.imageshack.us/img98/1425/orionrenebb7id7.jpg[/img]