BAttleships in missions & 2 mil missions

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whould you like to see 2Mil missions, with battleships for opponents

Poll ended at Wed Sep 07, 2005 6:02 am

Yes
28
38%
no
45
62%
 
Total votes: 73

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BAttleships in missions & 2 mil missions

Post by Verminard »

I have two suggestions for missions in the next mod.

1. How about missions with pay of 2+mil, but that have so many opponents that only groups could do them. say 100 eagles as the opponents

2. Missions against squadrens of opponents coprising of 2BS, 4 Gunboats, 6 fighters, in waves

What do you think?
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Post by Napster »

great idea.
i hope strail put's that in new mod :wink:
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Post by Yeti »

Nice idea but would wonder if that would start to lag the server a little. That would be a lot of ships all in one area. Unless you made them come in groups of ten. That might work. But then one person could possibly do it all by themselfs. But still it's a good idea!
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Post by APOKALYPSE »

200 opponets not so good but the second sounds really good but the missions on abadonet city were hevy too

(im not english so be sorry for mistakes oik?)
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Post by Nothingness »

I also like the second idea. Going up against a squadron of Battleships ect. would actually be really fun! I've been wanting to add something like that in my mod 8) ...
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Post by Strail »

Battleship missions have been put in the mod, against all factions including Nomad battleships.
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Post by Dragonblade »

cool sweet :twisted:
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Post by Napster »

yea, nice 2 have u m8
lol, a bit wierd :?
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Post by capr »

can you say llaaagg.

i probebly won't be around for the new mod but i was around for evolutions. most missions there are good but some bugged lvl 43 missions have soo many battle ships you lag the server soo bad it ends up crashing..... so becareful waht you ask for.
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Post by APOKALYPSE »

thats get funny destry npmad battleships (idea :!: base destroy missions as base scrorct 2 battleships or)
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Post by Johny_Kat »

hmmm, CapR, I believe Strail won´t go over the top.... he has always been carfull enough to do things as "big" enough as they can be without affecting server perfrmance...

So i´m pretty confident that the Battleships missions won´t creat too much lag.

After all BS spawn in several systems all the time, and no harm comes from that :wink:
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Post by Deo »

bring on the bs :twisted:
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Post by Travesty »

Perhaps, in regards to larger missions, you could maybe have the enemy wings attack at different waypoints, say when you're in range 4 waypoints appear and you all pick a different or the same waypoint. I'm not sure if it's posible though, are the mission waypoint settings hardwired into the game?
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Post by Deo »

it could work to keep the lag down but as you said if they can do it . so can you :?
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