An interesting thread you have going on. I haven't been on the Void for a while, due to the fact that I haven't gotten the new mod to work. As a result I went elsewhere...
Anyhoo, about rp. The active player base needs to agree on the level of rp they want. Then the player base has to come to some ...
Search found 22 matches
- Wed Apr 30, 2008 4:20 pm
- Forum: Freelancer General Discussion
- Topic: [X] and [R] RP Wake-up call
- Replies: 100
- Views: 56065
- Thu Jan 31, 2008 8:36 pm
- Forum: Freelancer General Discussion
- Topic: Re: RP Licenses
- Replies: 3
- Views: 2380
Re: RP Licenses
One idea to create a meaningful sense of rp on The Void, without infringing on the fun for players who want to primarily pvp, would be to issue two types of licenses. One would be an rp license, i.e. freelancer, mercenary, pirate, rogue, bounty hunter, trader. The other license could be a pvp / non ...
- Sun Jan 20, 2008 5:07 pm
- Forum: Latest Server News
- Topic: Vista and the New Mod
- Replies: 0
- Views: 1858
Vista and the New Mod
I didn't have any problem downloading 2112d, nor was there any problems with installing it. When I pressed the Void icon on the screen, the Void "splash screen" appeared for 3-4 minutes. After the 3-4 minutes, the game crashed to the os. I didn't even get to the menu screen. This happened with all ...
- Mon Jan 14, 2008 8:51 am
- Forum: Latest Server News
- Topic: what u think about npc's dificullty?
- Replies: 37
- Views: 20486
Re: what u think about npc's dificullty?
If someone is having problems with coping with some npc missions, that person should look at their ship and weapons layout.
If you're flying a WA1 with a sniper setup, don't expect to breeze through a 800k mission in 5 minutes.
I fly an N1 equipped with 6 punishers and 2 blasters. It works well ...
If you're flying a WA1 with a sniper setup, don't expect to breeze through a 800k mission in 5 minutes.
I fly an N1 equipped with 6 punishers and 2 blasters. It works well ...
- Sat Jan 05, 2008 10:40 pm
- Forum: Freelancer General Discussion
- Topic: Entropy and Macro flying.
- Replies: 64
- Views: 28421
Re: Entropy and Macro flying.
Well, quite a can of worms we have opening up here. And about time, I say.
If we do indeed have players using cheesy boxing macros on the Void, I suggest that the A-Team take preventive measures. One such measure comes to mind...
Eliminate the up and down strafe keys in the next mod. No more ...
If we do indeed have players using cheesy boxing macros on the Void, I suggest that the A-Team take preventive measures. One such measure comes to mind...
Eliminate the up and down strafe keys in the next mod. No more ...
- Sun Dec 23, 2007 8:57 pm
- Forum: Latest Server News
- Topic: Nomad balancing
- Replies: 18
- Views: 11125
Re: Nomad balancing
As Kumori pointed out, the Nomad turrets are fairly worthless. However, if they ever got their particle rate adjusted to 800 m/s, they might be worthy installing. A 600 m/s is just way too pokey for Pvp.
I'd really like to see a nomad gun with a fire rate of 5.88. Or even 8.33. That would be mind ...
I'd really like to see a nomad gun with a fire rate of 5.88. Or even 8.33. That would be mind ...
- Tue Oct 16, 2007 7:30 am
- Forum: Archived Freelancer Technical Issues
- Topic: Speed Modding Ban?
- Replies: 7
- Views: 4535
Re: Speed Modding Ban?
In case it this helps, the character that was banned was [Eclipse]~Megiddo*
- Tue Oct 16, 2007 12:00 am
- Forum: Archived Freelancer Technical Issues
- Topic: Speed Modding Ban?
- Replies: 7
- Views: 4535
Speed Modding Ban?
I was flying in formation with a clanmate, when the a message appeared in the readout: You are being banned for speed modding.
Anyone have clue as to what this is about? the only mod I have activated is the Void mod.
Anyone have clue as to what this is about? the only mod I have activated is the Void mod.
- Tue Oct 09, 2007 9:05 am
- Forum: Freelancer General Discussion
- Topic: Rules for the Bounty Hunt
- Replies: 1
- Views: 2220
Re: Rules for the Bounty Hunt
Sorry Zeb. I had no intention of posting on your clan forum. #-o The player i was referring to was not a Reaver, just to make things clear.
*Moved by AMROD*
Next time post it in section where it belong
*Moved by AMROD*
Next time post it in section where it belong
- Tue Oct 09, 2007 9:02 am
- Forum: Freelancer General Discussion
- Topic: Rules for the Bounty Hunt
- Replies: 1
- Views: 2220
Rules for the Bounty Hunt
I was in Dyson Sphere today, doing the nomad thing (shooting all things non-Eclipse), when a certain player with a bounty on his head appeared on the radar. I engaged him in a pvp which lasted quite a while. During the pvp, he regened about 6 times. Finally, I managed to kill him.
So the question ...
So the question ...
- Wed Sep 26, 2007 7:28 am
- Forum: Freelancer General Discussion
- Topic: Player V Player
- Replies: 18
- Views: 24787
Re: Player V Player
Good points in the first post. Worthy of memorization and application. However, there are two points I somewhat question - gf'ing and the R-tag.
If I'm docking or just otherwise ambushed and I have'nt so much as fired a shot, chances are I won't be sending a gf. The reason being, that it wasn't ...
If I'm docking or just otherwise ambushed and I have'nt so much as fired a shot, chances are I won't be sending a gf. The reason being, that it wasn't ...
- Sat Sep 22, 2007 11:18 pm
- Forum: Archived Freelancer Technical Issues
- Topic: Vista Users Inside Please
- Replies: 48
- Views: 37929
Re: Vista Users Inside Please
Ok. I got the mod to work on FLLM, after the following procedure:
1. Uninstalled FLLM
2. Uninstalled FL
3. Reinstalled FL
4. Reinstalled FLLM
5. Before installing the mod, I right-clicked the FLLM icon and went to Properties. Once there, I chose to operate the program in XP SP2 mode.
6. Then I ...
1. Uninstalled FLLM
2. Uninstalled FL
3. Reinstalled FL
4. Reinstalled FLLM
5. Before installing the mod, I right-clicked the FLLM icon and went to Properties. Once there, I chose to operate the program in XP SP2 mode.
6. Then I ...
- Tue Sep 18, 2007 10:13 am
- Forum: Archived Freelancer Technical Issues
- Topic: I can't buy a ship
- Replies: 35
- Views: 27326
Re: I can't buy a ship
Sorry Strail, there's still a problem with buying ships. I just tried buying a new ship with an older char and then with a new char at Manhattan. Got kicked both times.
- Sun Sep 16, 2007 9:08 pm
- Forum: Archived Freelancer Technical Issues
- Topic: Vista Users Inside Please
- Replies: 48
- Views: 37929
Re: Vista Users Inside Please
I've adjusted my FLMM to operate as in XP SP2 (per Recoil's advice), but the Void mod still won't load properly. I always get the same error message near the end of the loading sequence: .Access to C:\Program Files\Freelancer Mod Manage\ mods\2112v4\DLLS\BIN\content.dll was denied.
I'm about ready ...
I'm about ready ...
- Mon Sep 10, 2007 3:08 pm
- Forum: Archived Freelancer Technical Issues
- Topic: Vista Users Inside Please
- Replies: 48
- Views: 37929
Re: Vista Users Inside Please
Well, I had to buy a new comp a few days ago. My new comp has Vista installed on it.
After installing FL on the new comp, I promptly installed FLMM and downloaded the 2112v4 mod from the Void Homepage. Everything was hunky dory until I installed the mod. Near the end of the installation process I ...
After installing FL on the new comp, I promptly installed FLMM and downloaded the 2112v4 mod from the Void Homepage. Everything was hunky dory until I installed the mod. Near the end of the installation process I ...